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RUST ANALYTICS
LIVE53,101PLY11,647SRV
QUOTE 94.131.219.239:28015 Offline checked 13d ago

Local Staging

Players · last
2/ 3
n/a24h
67% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 3
67% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#12,627
top 53%
Rank · 7d ago
#8,793
3834 places down
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average239/275+37+18.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average224/275+80+55.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average334/350−77−18.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average200/250+81+68.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average35/250+0−1.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average188/275+59+45.7%

Quick answers

from the figures on this page

Server Rules

How is Local Staging configured in terms of rules and settings?

No gather rate appears in the name of Local Staging. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on Local Staging?

The game generates the procedural map on Local Staging.

Player Count

What is the rank of Local Staging?

In the top 53% of all ranked servers, Local Staging is #12,627 on player hours over the last seven days.

How full is Local Staging?

At present, Local Staging is offline; the last sighting was 13 days ago.

Wipe Cycle

On what cycle does Local Staging wipe?

There are too few wipes on record for Local Staging to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 14 days 8 hours.

Server Details

What is the server location for Local Staging?

No region is published by Local Staging. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 94.131.219.239:28015 is its address.

Local Staging runs which version of Rust?

The build is Rust network protocol 2634 and build 166207 on Windows, running on Local Staging. The protocol has to match for you to join, and Steam applies that update.

How reliable is Local Staging and is it currently online?

Offline at this moment: Local Staging. Last seen 13 days ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 30 September 2026.

Server Tags

What is the meaning of the tags on Local Staging?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): Capacity: 3 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166207 (Build): Game build: 166207; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which Local Staging publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Local Staging?

These Rust Analytics lists include Local Staging: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to Local Staging?

The console route: start Rust, press F1, enter client.connect 94.131.219.239:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs166207,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp3
Max players Capacity: 3 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166207
Build Game build: 166207.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.