Server PVE Survivor
Key statistics
the figures behind the quote- Players now
- 1/ 15 7% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,258 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 33d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average | 95/2000 | ▲+6+7.3% | |
| 2 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 195 on average | 243/2000 | ▲+10+4.3% | |
| 3 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average | 22/200 | ▲+5+28.2% | |
| 4 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 71 on average | 26/100 | ▪+0+0.0% | |
| 5 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 85/200 | ▲+14+20.6% | |
| 6 | Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 62 on average | 27/100 | ▪+0+1.6% |
Quick answers
from the figures on this pageServer Rules
How is Server PVE Survivor configured in terms of rules and settings?
No gather rate is given in the name of Server PVE Survivor. Up to 8 players per group, which is the game's default. pve is the mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. VAC is active.
What is the current map on Server PVE Survivor?
Server PVE Survivor uses a procedural map, which the game generates.
Activity
Where does Server PVE Survivor sit in the rankings?
In the top – of all ranked servers, Server PVE Survivor is #13,258 on player hours over the last seven days.
How full is Server PVE Survivor?
At present, Server PVE Survivor is offline; the last sighting was 29 days 9 hours ago.
Wipe Cycle
On what cycle does Server PVE Survivor wipe?
There are too few wipes on record for Server PVE Survivor to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 33 days 14 hours.
Server Info
What is the location of Server PVE Survivor?
For Server PVE Survivor, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 94.181.174.133:28015 is its address.
What Rust version is Server PVE Survivor running?
Rust network protocol 2633 and build 163493 on Windows is what Server PVE Survivor runs. Joining requires the same protocol on your game, which Steam updates.
Is Server PVE Survivor up, and how consistent is its uptime?
Server PVE Survivor is down. The last time we saw it was 29 days 9 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 15 September 2026.
Server Tags
What is the meaning of the tags on Server PVE Survivor?
These tags are published by Server PVE Survivor and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): It holds 15 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163493 (Build): It runs build 163493; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Server PVE Survivor show up in Rust Analytics lists and filters?
On Rust Analytics, Server PVE Survivor matches these lists: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Connection
How can I connect to Server PVE Survivor?
Type client.connect 94.181.174.133:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs163493,ts8
Game
gmrust
mp15
ts8
v2633
cs163493
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.