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RUST ANALYTICS
LIVE40,519PLY11,472SRV
QUOTE 94.183.203.31:35100 Offline checked 17d ago

2_X2 test

2x moddedoxide
Players · last
0/ 650
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 650
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,897
top 72%
Rank · 7d ago
#15,831
1066 places down
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
100 max
players per team
Gather rate
2x
read from the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep27 Sep29 Sep1 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 01:12 UTC20d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 642 on average280/300−115−29.1%
2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 418 on average145/150−75−34.2%
3MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 300 on average167/500−55−24.8%
4MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 293 on average22/1000−35−61.6%
5Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 260 on average12/100−8−40.5%
6Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 254 on average131/300−36−21.8%

Quick answers

from the figures on this page

Rules & Settings

How is 2_X2 test configured in terms of rules and settings?

A gather rate of 2x appears in the name of 2_X2 test. 100 players is the upper limit for a group. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on 2_X2 test?

A procedural map runs on 2_X2 test, created by the game.

Player Count

What is the rank of 2_X2 test?

For the last seven days, 2_X2 test holds rank #16,897 on player hours, in the top 72% of all ranked servers.

How many players does 2_X2 test have?

Right now, 2_X2 test is offline; the last sighting was 17 days 8 hours ago.

Wipe Cycle

When does 2_X2 test schedule its wipes?

No rhythm can be told for 2_X2 test yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 20 days 7 hours.

Server Overview

What is the server location for 2_X2 test?

For 2_X2 test, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 94.183.203.31:35100.

2_X2 test runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Windows, running on 2_X2 test. Your game needs the same protocol to get in; Steam takes care of the update.

Is 2_X2 test up, and how consistent is its uptime?

2_X2 test is down. The last time we saw it was 17 days 8 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 23 September 2026.

Server Tags

How should you interpret the tags on 2_X2 test?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp650 (Max players): Slot count: 650; ts100 (Group limit): 100 is the maximum team size; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which 2_X2 test publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature 2_X2 test?

These Rust Analytics lists include 2_X2 test: 2x Rust servers and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Joining the Server

What steps do I take to join 2_X2 test?

Type client.connect 94.183.203.31:35100 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp650,ptrak,$r?,v2633,gmrust,cs165217,ts100,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp650
Max players Slot count: 650.
ts100
Group limit 100 is the maximum team size.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.