2_X2 test
Key statistics
the figures behind the quote- Players now
- 0/ 650 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,520 top 71%
- Rank · 7d ago
- #15,784 ▼736 places down
- Last wipe
- 20d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 100 max players per team
- Gather rate
- 2x read from the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 25 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 623 on average | 579/650 | ▼−159−21.6% | |
| 2 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 404 on average | 349/375 | ▼−104−23.0% | |
| 3 | MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 296 on average | 533/600 | ▼−26−4.6% | |
| 4 | MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 294 on average | 45/1000 | ▼−32−41.5% | |
| 5 | Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 247 on average | 1424/1550 | ▲+1379+3058.6% | |
| 6 | Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 246 on average | 281/300 | ▼−54−16.1% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on 2_X2 test?
A gather rate of 2x appears in the name of 2_X2 test. The maximum group size is 100 players. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is active.
What is the current map on 2_X2 test?
The game generates the procedural map on 2_X2 test.
Population
What position does 2_X2 test hold in the server rankings?
For the last seven days, 2_X2 test holds rank #16,520 on player hours, in the top 71% of all ranked servers.
How full is 2_X2 test?
Right now, 2_X2 test is offline; the last sighting was 18 days 17 hours ago.
Wipe Schedule
How often does 2_X2 test wipe?
There are too few wipes on record for 2_X2 test to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 20 days 14 hours.
Server Overview
Where can 2_X2 test be found?
For 2_X2 test, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 94.183.255.142:35100 is its address.
What Rust version is 2_X2 test running?
The version in use at 2_X2 test: Rust network protocol 2633 and build 165217, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of 2_X2 test?
2_X2 test is down. The last time we saw it was 18 days 17 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 25 September 2026.
Tags and Rankings
What is the meaning of the tags on 2_X2 test?
These tags are published by 2_X2 test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp650 (Max players): Slot count: 650; ts100 (Group limit): Team size caps at 100; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does 2_X2 test show up in Rust Analytics lists and filters?
On Rust Analytics, 2_X2 test matches these lists: 2x Rust servers and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How to Join
What is the process to join 2_X2 test?
The console route: start Rust, press F1, enter client.connect 94.183.255.142:35100. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp650,ptrak,$r?,v2633,gmrust,cs165217,ts100,^o^z
Game
gmrust
mp650
ts100
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.