Rust LAN
Key statistics
the figures behind the quote- Players now
- 1/ 5 20% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #13,773 top 62%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 42/300 | ▲+6+15.3% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 85/245 | ▲+43+101.6% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−2−2.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 34/1000 | ▼−19−35.8% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 12/1000 | ▼−9−42.6% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 59/700 | ▼−36−37.8% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Rust LAN?
The name of Rust LAN carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. VAC is active.
Which map is played on Rust LAN?
A procedural map runs on Rust LAN, created by the game.
Player Count
What is the rank of Rust LAN?
For the last seven days, Rust LAN holds rank #13,773 on player hours, in the top 62% of all ranked servers.
How full is Rust LAN?
At present, Rust LAN is offline; the last sighting was 3 days 10 hours ago. The seven-day average is 1 players, with a peak of 1.
Wipe Cycle
On what cycle does Rust LAN wipe?
There are too few wipes on record for Rust LAN to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 5 days 2 hours ago the current world was created.
Server Details
Where can Rust LAN be found?
For Rust LAN, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 94.243.46.79:28015 is its address.
Rust LAN runs which version of Rust?
The build is Rust network protocol 2634 and build 167231 on Windows, running on Rust LAN. Joining requires the same protocol on your game, which Steam updates.
Is Rust LAN up, and how consistent is its uptime?
Offline at this moment: Rust LAN. Last seen 3 days 10 hours ago. The last 2 full days give 0% uptime, 0 hours on out of 48. 10 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Rust LAN?
Published by Rust LAN for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): It runs build 167231; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Rust LAN?
These Rust Analytics lists include Rust LAN: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How to Join
What is the process to join Rust LAN?
Type client.connect 94.243.46.79:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y
Game
gmrust
mp5
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.