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RUST ANALYTICS
LIVE52,822PLY11,646SRV
QUOTE 95.104.207.218:28015 Offline checked 12d ago

Timeweb Cloud

Players · last
1/ 5
n/a24h
20% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,875
top 60%
Rank · 7d ago
#11,977
1898 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average230/275+28+14.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average219/275+75+52.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average347/350−64−15.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average190/250+71+60.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average36/250+1+1.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average176/275+47+36.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Timeweb Cloud?

No gather rate appears in the name of Timeweb Cloud. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Timeweb Cloud?

A procedural map runs on Timeweb Cloud, created by the game.

Population

What position does Timeweb Cloud hold in the server rankings?

For the last seven days, Timeweb Cloud holds rank #13,875 on player hours, in the top 60% of all ranked servers.

How full is Timeweb Cloud?

At present, Timeweb Cloud is offline; the last sighting was 12 days 2 hours ago.

Wipe Frequency

How often does Timeweb Cloud wipe?

There are too few wipes on record for Timeweb Cloud to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 12 days 3 hours old.

Server Info

What is the server location for Timeweb Cloud?

There is no region published for Timeweb Cloud. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 95.104.207.218:28015.

Timeweb Cloud is on which Rust version?

The build is Rust network protocol 2634 and build 166494 on Windows, running on Timeweb Cloud. The protocol has to match for you to join, and Steam applies that update.

How reliable is Timeweb Cloud and is it currently online?

No response from Timeweb Cloud. It was last seen 12 days 2 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.

Tags & Filters

What is the meaning of the tags on Timeweb Cloud?

These tags are published by Timeweb Cloud and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): It holds 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): Build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Timeweb Cloud show up in Rust Analytics lists and filters?

These Rust Analytics lists include Timeweb Cloud: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Timeweb Cloud?

The console route: start Rust, press F1, enter client.connect 95.104.207.218:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players It holds 5 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build Build 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.