Skip to the page
RUST ANALYTICS
LIVE35,701PLY11,452SRV
QUOTE 95.105.28.34:28015 Offline checked 30d ago

RUS VN South

Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
–
score 0
Rank · 7d ago
–
not ranked a week ago
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 204 on average117/200−58−33.2%
2Rustoria.co - SEA MainEA · groups of 16+ · weekly · 145 on average22/200−19−46.9%
3Rustafied.com - SEA LongEA · groups of 16+ · monthly · 99 on average64/200−20−23.7%
4Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 96 on average24/415−18−42.4%
5Rustafied.com - SEA MainEA · groups of 16+ · weekly · 76 on average14/100−2−15.2%
6[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 61 on average46/250+4+8.2%

Quick answers

from the figures on this page

Map and Rules

How is RUS VN South configured in terms of rules and settings?

The name of RUS VN South carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on RUS VN South?

The game generates the procedural map on RUS VN South.

Population

What is the population on RUS VN South?

At present, RUS VN South is offline; the last sighting was 30 days 16 hours ago.

Wipe Schedule

On what cycle does RUS VN South wipe?

There are too few wipes on record for RUS VN South to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 30 days 20 hours.

Server Info

What is the server location for RUS VN South?

Its name points to Asia, but RUS VN South publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 95.105.28.34:28015 is its address.

What Rust version is RUS VN South running?

The build is Rust network protocol 2633 and build 163794 on Windows, running on RUS VN South. The protocol has to match for you to join, and Steam applies that update.

How reliable is RUS VN South and is it currently online?

Offline at this moment: RUS VN South. Last seen 30 days 16 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

What is the meaning of the tags on RUS VN South?

The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which RUS VN South publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does RUS VN South show up in Rust Analytics lists and filters?

On Rust Analytics, RUS VN South matches these lists: Rust community servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to RUS VN South?

Type client.connect 95.105.28.34:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build Build 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.