FarmRust Test Server
Key statistics
the figures behind the quote- Players now
- 2/ 25 8% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 0 peak 4
- Rank
- #4,713 top 21%
- Rank · 7d ago
- #4,276 ▼437 places down
- Last wipe
- 4d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 20 max players per team
- Gather rate
- – no rate in the name
- Score
- 60 player hours, last seven days
- Map
- 5000 Procedural Map · seed 720144397
- First seen
- 13 Sep 2026 pvp.farmrust.com
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers, top 55% in None. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 0.7 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 0% else halves by day 6
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:56 UTC28m ago | – | – | running | 2 |
| Sun 11 Oct, 08:50 UTC4d ago | 2 | – | – | 0 |
| Fri 2 Oct, 06:50 UTC13d ago | 4 | halved by day 6 | 9.1 days | 0 |
| Thu 1 Oct, 18:01 UTC FW13d ago | 4 | – | 0.5 days | 1 |
| Thu 1 Oct, 05:52 UTC14d ago | 4 | – | 0.5 days | 1 |
| Wed 30 Sep, 09:22 UTC15d ago | 4 | – | 0.9 days | 3 |
| Tue 29 Sep, 20:41 UTC15d ago | 4 | – | 0.5 days | 0 |
| Tue 29 Sep, 10:07 UTC16d ago | 4 | – | 0.4 days | 3 |
| Fri 25 Sep, 19:11 UTC19d ago | 4 | held half | 3.6 days | 2 |
| Wed 23 Sep, 04:17 UTC22d ago | 9 | held half | 2.6 days | 1 |
| Thu 17 Sep, 20:10 UTC27d ago | 3 | halved by day 3 | 5.3 days | 1 |
| Mon 14 Sep, 20:57 UTC30d ago | 4 | held half | 3 days | 1 |
| Fri 4 Sep, 00:45 UTC41d ago | 2 | held half | 10.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 161/300 | ▼−38−19.0% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 198/225 | ▲+14+7.6% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+2+2.0% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 26/1000 | ▼−23−47.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 16/1000 | ▲+3+24.7% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 38/700 | ▼−26−40.5% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on FarmRust Test Server?
The name of FarmRust Test Server carries no gather rate. 20 players is the upper limit for a group. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is active.
What is the current map on FarmRust Test Server?
A procedural map of size 5,000 with seed 720144397 runs on FarmRust Test Server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
What position does FarmRust Test Server hold in the server rankings?
In the top 21% of all ranked servers, FarmRust Test Server is #4,713 on player hours over the last seven days.
What is the population on FarmRust Test Server?
2 of 25 slots on FarmRust Test Server are filled right now. Average players over seven days: 0; peak: 4. At 15:00 UTC in the last 48 hours, it averaged 3 players, the busiest hour.
Wipe Cycle
What happens on wipe day at FarmRust Test Server?
The average peak across its recent wipes is 3 players. On the latest wipe, 13 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 6 the crowd dropped below half.
When does FarmRust Test Server schedule its wipes?
No next wipe can be predicted for FarmRust Test Server: it wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 4 days 4 hours old.
Server Overview
What is the server location for FarmRust Test Server?
For FarmRust Test Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 95.217.145.85:30010.
How is the performance on FarmRust Test Server?
The last 48 hours average 100 server fps, the low being 96. At its peak it held 146,486 entities: buildings, deployables and the rest of the world. Memory use peaked at 5,628 MB. A climbing entity count plus low fps is the lag players report.
What Rust version is FarmRust Test Server running?
The build is Rust network protocol 2634 and build 167781 on Linux, running on FarmRust Test Server. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of FarmRust Test Server?
The server is live: FarmRust Test Server is online. Its own uptime figure dates the last restart to roughly 9 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
How should you interpret the tags on FarmRust Test Server?
These tags are published by FarmRust Test Server and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp25 (Max players): Slot count: 25; ts20 (Group limit): Team size caps at 20; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Who operates FarmRust Test Server?
A farmrust.com hostname is published by FarmRust Test Server and by 1 other server we track, which points to one operator.
Where does FarmRust Test Server show up in Rust Analytics lists and filters?
These Rust Analytics lists include FarmRust Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to Join
How can I connect to FarmRust Test Server?
Type client.connect 95.217.145.85:30010 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://discord.com/invite/NJP2dFaB2c.
Server tags
what each one meansPublished as mp25,ptrak,$r?,v2634,gmvanilla,cs167781,ts20,^o^z
Game
gmvanilla
mp25
ts20
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
