Local
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #8,614 top 40%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- not published players per team
- Gather rate
- – no rate in the name
- Score
- 7 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 15 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 51/400 | ▲+21+69.5% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 21.10EU · groups of 8+ · weekly · 114 on average | 131/100 | ▲+3+2.7% | |
| 3 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 20.10EU · groups of 16+ · weekly · 106 on average | 70/245 | ▲+44+168.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 84 on average | 24/1000 | ▲+9+60.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 76 on average | 17/700 | ▼−23−57.9% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 72 on average | 10/1000 | ▲+2+17.6% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Local?
No gather rate is given in the name of Local. No group limit is published. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on Local?
Local uses a procedural map, which the game generates.
Activity
Where does Local sit in the rankings?
In the top 40% of all ranked servers, Local is #8,614 on player hours over the last seven days.
What is the population on Local?
0 of 10 slots on Local are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 0 players.
Wipe Cycle
On what cycle does Local wipe?
No rhythm can be told for Local yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 11 days 13 hours ago the current world was created.
Server Details
What is the location of Local?
No region is published by Local. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 95.24.131.18:28015.
Local runs which version of Rust?
Rust network protocol 2574 and build 111282 on Linux is what Local runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is Local and is it currently online?
The server is live: Local is online. 5 full days have passed with 90% uptime, 108 of 120 hours. First sighting by Rust Analytics: 15 October 2026.
Server Tags
How should you interpret the tags on Local?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; v2574 (Protocol): To join, your game needs protocol 2574; cs111282 (Build): Game build: 111282; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Local publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Local show up in Rust Analytics lists and filters?
On Rust Analytics, Local matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join Local?
Type client.connect 95.24.131.18:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2574,gmrust,cs111282,^o^z
Game
gmrust
mp10
v2574
cs111282
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.