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RUST ANALYTICS
LIVE49,228PLY11,519SRV
QUOTE 95.24.131.18:28015 Online checked 8m ago

Local

moddedoxide
Players · last
0/ 10
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#8,614
top 40%
Rank · 7d ago
–
not ranked a week ago
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
7
player hours, last seven days
Map
–
Procedural Map
First seen
15 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct19 Oct20 Oct21 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average51/400+21+69.5%
2МИНИ-КАРТА 2Х | STORM | FPS+ 21.10EU · groups of 8+ · weekly · 114 on average131/100+3+2.7%
3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 20.10EU · groups of 16+ · weekly · 106 on average70/245+44+168.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 84 on average24/1000+9+60.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 76 on average17/700−23−57.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 72 on average10/1000+2+17.6%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Local?

No gather rate is given in the name of Local. No group limit is published. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on Local?

Local uses a procedural map, which the game generates.

Activity

Where does Local sit in the rankings?

In the top 40% of all ranked servers, Local is #8,614 on player hours over the last seven days.

What is the population on Local?

0 of 10 slots on Local are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 0 players.

Wipe Cycle

On what cycle does Local wipe?

No rhythm can be told for Local yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 11 days 13 hours ago the current world was created.

Server Details

What is the location of Local?

No region is published by Local. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 95.24.131.18:28015.

Local runs which version of Rust?

Rust network protocol 2574 and build 111282 on Linux is what Local runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is Local and is it currently online?

The server is live: Local is online. 5 full days have passed with 90% uptime, 108 of 120 hours. First sighting by Rust Analytics: 15 October 2026.

Server Tags

How should you interpret the tags on Local?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; v2574 (Protocol): To join, your game needs protocol 2574; cs111282 (Build): Game build: 111282; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Local publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Local show up in Rust Analytics lists and filters?

On Rust Analytics, Local matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Local?

Type client.connect 95.24.131.18:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2574,gmrust,cs111282,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
v2574
Protocol To join, your game needs protocol 2574.
cs111282
Build Game build: 111282.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.