Testing server
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #12,437 top 56%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Custom Map
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 41/300 | ▲+14+53.8% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 69/245 | ▲+39+133.2% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 93/100 | ▲+2+2.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 30/1000 | ▼−3−8.2% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 12/1000 | ▼−1−10.6% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 46/700 | ▼−39−45.6% |
Quick answers
from the figures on this pageServer Rules
How is Testing server configured in terms of rules and settings?
No gather rate appears in the name of Testing server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Activity
Where does Testing server sit in the rankings?
In the top 56% of all ranked servers, Testing server is #12,437 on player hours over the last seven days.
What is the population on Testing server?
At present, Testing server is offline; the last sighting was 3 days 9 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.
Wipe Cycle
How often does Testing server wipe?
There are too few wipes on record for Testing server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 3 days 11 hours.
Server Details
What is the location of Testing server?
There is no region published for Testing server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 95.26.141.66:28015.
Testing server runs which version of Rust?
The version in use at Testing server: Rust network protocol 2634 and build 167398, on Windows. Joining requires the same protocol on your game, which Steam updates.
Is Testing server up, and how consistent is its uptime?
Testing server is down. The last time we saw it was 3 days 9 hours ago. 0% is its uptime for the last 2 full days, 0 of 48 hours. First sighting by Rust Analytics: 10 October 2026.
Server Tags
How should you interpret the tags on Testing server?
These tags are published by Testing server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Testing server?
On Rust Analytics, Testing server matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
How can I connect to Testing server?
Type client.connect 95.26.141.66:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.