Testing server
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,330 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 25d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 19 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 25/300 | ▼−13−33.6% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 28/245 | ▲+2+9.4% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▪+0−0.2% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 6/1000 | ▼−7−54.1% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 1/1000 | ▼−6−85.9% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 10/700 | ▼−25−71.7% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Testing server?
No gather rate appears in the name of Testing server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Testing server?
A procedural map runs on Testing server, created by the game.
Population
What position does Testing server hold in the server rankings?
In the top – of all ranked servers, Testing server is #13,330 on player hours over the last seven days.
How many players does Testing server have?
At present, Testing server is offline; the last sighting was 25 days 2 hours ago.
Wipe Frequency
On what cycle does Testing server wipe?
There are too few wipes on record for Testing server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 25 days 19 hours.
Server Details
What is the server location for Testing server?
There is no region published for Testing server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 95.26.146.212:28015.
What Rust version is Testing server running?
Rust network protocol 2633 and build 164530 on Windows is what Testing server runs. Joining requires the same protocol on your game, which Steam updates.
Is Testing server up, and how consistent is its uptime?
Testing server is down. The last time we saw it was 25 days 2 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 19 September 2026.
Tags and Rankings
What is the meaning of the tags on Testing server?
These tags are published by Testing server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Testing server?
The following Rust Analytics lists feature Testing server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
What steps do I take to join Testing server?
The console route: start Rust, press F1, enter client.connect 95.26.146.212:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp1
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.