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RUST ANALYTICS
LIVE79,670PLY11,682SRV
QUOTE 95.27.48.146:28015 Offline EU checked 14d ago

Name of Server as Shown on the Client Server List

weekly wipes vanillamoddedoxide
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,860
top 71% · #2570 in EU
Rank · 7d ago
#11,208
5652 places down
Last wipe
15d ago
weekly schedule
Next wipe
5d 4h
Mon 19 Oct, 20:17 UTC
Group limit
60 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeMonday 19 October, 20:17 UTCin 5d 4h

Its weekly schedule tag · low confidence

usual gap
3.6 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 3

Coming wipes

  1. 5d 4hMon 19 Oct, 20:17 UTC
  2. 12d 4hMon 26 Oct, 20:17 UTC
  3. 19d 4hMon 2 Nov, 20:17 UTC
  4. 22d 3hThu 5 Nov, 19:00 UTCFW
  5. 26d 4hMon 9 Nov, 20:17 UTC
  6. 33d 4hMon 16 Nov, 20:17 UTC
  7. 40d 4hMon 23 Nov, 20:17 UTC

The first 48 hours of its last wipes

Mon 28 SepFri 25 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 20:17 UTC15d ago 1 – running 0
Fri 25 Sep, 06:28 UTC19d ago 1 – 3.6 days 0
Fri 18 Sep, 07:49 UTC26d ago 1 halved by day 3 6.9 days 0
Thu 17 Sep, 17:04 UTC26d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ADRENALIN Rust RU 2X [ лутай СКИНЫ ]Loot+EU · groups of 60+ · 2x · weekly · 2 on average6/100+2+56.5%
2RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕13.10EU · groups of 50+ · 5x · weekly · 162 on average316/335−21−6.2%
3CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 54 on average63/85−13−16.6%
4KRISTALIX RUST - X50 | NOLIMIT | 13.10EU · groups of 30+ · 50x · weekly · 11 on average13/150−12−47.5%
5X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++EU · groups of 8+ · 1e+06x · weekly · 9 on average15/200+0−3.2%
6#1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP08.10EU · groups of 50+ · 1e+06x · weekly · 4 on average3/200−3−47.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List carries no gather rate. Group size is capped at 60 players. battlefield is the mode, high rates and kits for fast PvP. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.

What is the current map on Name of Server as Shown on the Client Server List?

A procedural map runs on Name of Server as Shown on the Client Server List, created by the game.

Activity

What position does Name of Server as Shown on the Client Server List hold in the server rankings?

On seven-day player hours, Name of Server as Shown on the Client Server List sits at #16,860, in the top 71% across ranked servers and #2,570 in Europe.

What is the population on Name of Server as Shown on the Client Server List?

At present, Name of Server as Shown on the Client Server List is offline; the last sighting was 14 days 23 hours ago.

Wipe Frequency

What happens on wipe day at Name of Server as Shown on the Client Server List?

An average of 1 players marked the busiest point of its recent wipes. 11 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 3 is where the crowd fell when it did not hold.

When does Name of Server as Shown on the Client Server List schedule its wipes?

Its tag guides the prediction, as Name of Server as Shown on the Client Server List has too few wipes on record to confirm its schedule. On Monday 19 October at 20:17 UTC the next wipe is due. This world has been running for 15 days 19 hours. Weekly wipes are what its tags advertise.

Server Info

What is the server location for Name of Server as Shown on the Client Server List?

The EU tag and Europe are what Name of Server as Shown on the Client Server List lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 95.27.48.146:28015 is its address.

Name of Server as Shown on the Client Server List is on which Rust version?

The build is Rust network protocol 2633 and build 165217 on Windows, running on Name of Server as Shown on the Client Server List. The protocol has to match for you to join, and Steam applies that update.

Is Name of Server as Shown on the Client Server List up, and how consistent is its uptime?

Offline at this moment: Name of Server as Shown on the Client Server List. Last seen 14 days 23 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 14 September 2026.

Server Tags

How should you interpret the tags on Name of Server as Shown on the Client Server List?

Published by Name of Server as Shown on the Client Server List for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts60 (Group limit): Team size caps at 60; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): One wipe a week; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^i (Battlefield): High rates and kits drive fast PvP; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EU (Europe): The browser places this server in Europe. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Name of Server as Shown on the Client Server List?

The following Rust Analytics lists feature Name of Server as Shown on the Client Server List: Rust servers: Europe, Modded Rust servers and Best Rust battlefield servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Joining the Server

What steps do I take to join Name of Server as Shown on the Client Server List?

Type client.connect 95.27.48.146:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^w,^v,^i,EU,gmrust,cs165217,ts60,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts60
Group limit Team size caps at 60.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly One wipe a week.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Gameplay

^i
Battlefield High rates and kits drive fast PvP.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

EU
Europe The browser places this server in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.