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RUST ANALYTICS
LIVE36,275PLY11,496SRV
QUOTE 95.52.119.35:28015 Offline checked 5h ago

BedWars Dev

moddedcarbon
Players · last
0/ 50
+024h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#6,649
top 30%
Rank · 7d ago
#6,846
197 places up
Last wipe
resets
9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
22
player hours, last seven days
Map
–
Custom Map
First seen
1 Oct 2026
no hostname published

Players

AveragePeak
00.511.5220:0021:0018:0019:0021:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:28 UTC7h ago – – – 0
Tue 13 Oct, 19:39 UTC8h ago – – – 0
Sun 11 Oct, 22:31 UTC2d ago – – – 2
Sun 11 Oct, 21:15 UTC2d ago – – – 2
Sun 11 Oct, 20:58 UTC2d ago – – – 2
Sun 11 Oct, 20:11 UTC2d ago – – – 0
Sat 10 Oct, 23:32 UTC3d ago – – – 0
Wed 7 Oct, 23:05 UTC6d ago – – – 0
Wed 7 Oct, 07:40 UTC6d ago – – – 1
Tue 6 Oct, 21:41 UTC7d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Pickle Rust EU MonthlyEU · no group limit · 50 on average45/100−7−14.0%
2EU Hub 01EU · groups of 1000+ · 14 on average7/3300−62−89.8%
3My Untitled Rust Servergroups of 8+ · 1 on average2/10+1
4RatAttacK: No Honorgroups of 8+ · 1 on average0/50+0
5FarEast Классика Для НовичковEU · groups of 8+ · weekly · 172 on average87/500−64−42.4%
6Vital Rust - EU MonthlyEU · no group limit · 82 on average75/100−5−6.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on BedWars Dev?

The name of BedWars Dev carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.

Population

What is the rank of BedWars Dev?

In the top 30% of all ranked servers, BedWars Dev is #6,649 on player hours over the last seven days.

How full is BedWars Dev?

Right now, BedWars Dev is offline; the last sighting was 5 hours ago. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 2 players.

Wipe Frequency

How often does BedWars Dev wipe?

A new world every few hours is what BedWars Dev does. None of those resets is a wipe, and no wipe schedule is kept.

Server Details

Where can BedWars Dev be found?

No region is published by BedWars Dev. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 95.52.119.35:28015.

BedWars Dev runs which version of Rust?

Rust network protocol 2634 and build 166652 on Windows is what BedWars Dev runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is BedWars Dev up, and how consistent is its uptime?

Offline at this moment: BedWars Dev. Last seen 5 hours ago. The last 7 full days give 41% uptime, 69 hours on out of 168. 1 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on BedWars Dev?

These tags are published by BedWars Dev and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does BedWars Dev show up in Rust Analytics lists and filters?

On Rust Analytics, BedWars Dev matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

What is the process to join BedWars Dev?

Type client.connect 95.52.119.35:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.