My Server Name
Key statistics
the figures behind the quote- Players now
- 1/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,234 top 57%
- Rank · 7d ago
- #11,356 ▼1878 places down
- Last wipe
- 34d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 26 on average | 23/400 | ▲+5+26.6% | |
| 2 | [EU East] Facepunch Primitive 1EU · groups of 8+ · monthly · 18 on average | 14/400 | ▲+5+61.5% | |
| 3 | JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 4 on average | 5/120 | ▲+2+66.7% | |
| 4 | JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 3 on average | 7/120 | ▲+6+600.0% | |
| 5 | Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average | 2/100 | ▼−1−35.1% |
Quick answers
from the figures on this pageMap and Rules
How is My Server Name configured in terms of rules and settings?
No gather rate is given in the name of My Server Name. The default group size of 8 players applies here. primitive is the mode, firearms are excluded, leaving bows, spears and melee. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on My Server Name?
The game generates the procedural map on My Server Name.
Player Count
Where does My Server Name sit in the rankings?
For the last seven days, My Server Name holds rank #13,234 on player hours, in the top 57% of all ranked servers.
How full is My Server Name?
Right now, My Server Name is offline; the last sighting was 21 days 22 hours ago.
Wipe Frequency
When does My Server Name schedule its wipes?
No rhythm can be told for My Server Name yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 34 days 17 hours.
Server Info
What is the location of My Server Name?
There is no region published for My Server Name. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 95.55.182.217:28015.
What Rust version is My Server Name running?
The build is Rust network protocol 2633 and build 164530 on Windows, running on My Server Name. The protocol has to match for you to join, and Steam applies that update.
Is My Server Name up, and how consistent is its uptime?
Offline at this moment: My Server Name. Last seen 21 days 22 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
How should you interpret the tags on My Server Name?
The game's server browser reads gmprimitive (Game mode): Bows, spears and melee replace guns under primitive rules; mp500 (Max players): Slot count: 500; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which My Server Name publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does My Server Name show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature My Server Name: Modded Rust servers and Primitive Rust servers: live list. It appears under these filters on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
How can I connect to My Server Name?
The console route: start Rust, press F1, enter client.connect 95.55.182.217:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2633,gmprimitive,cs164530,ts8,^o^z
Game
gmprimitive
mp500
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.