nameserver
Key statistics
the figures behind the quote- Players now
- 1/ 15 7% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #9,971 top 45%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- resets 5 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- – resets, no wipes
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 5 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 20:35 UTC5d ago | – | – | – | 0 |
| Thu 8 Oct, 20:06 UTC5d ago | – | – | – | 0 |
| Thu 8 Oct, 19:33 UTC5d ago | – | – | – | 0 |
| Thu 8 Oct, 18:54 UTC5d ago | – | – | – | 1 |
| Thu 8 Oct, 17:19 UTC5d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Pickle Rust EU MonthlyEU · no group limit · 50 on average | 48/100 | ▪+0+0.3% | |
| 2 | Gridicated 1 Grid Servergroups of 8+ · 1 on average | 5/50 | ▲+5 | |
| 3 | FarEast Классика Для НовичковEU · groups of 8+ · weekly · 192 on average | 111/500 | ▼−40−26.5% | |
| 4 | Vital Rust - EU MonthlyEU · no group limit · 82 on average | 72/100 | ▼−9−11.6% | |
| 5 | Magic Rust Vanilla (Monthly) JUST WIPED | 14.10no group limit · 70 on average | 81/100 | ▲+11+15.4% | |
| 6 | Magic Rust — Long | Kлaccикa x1 | Pycc | JUST WIPED 14.10EU · no group limit · 1x · 69 on average | 97/100 | ▲+22+28.9% |
Quick answers
from the figures on this pageRules & Settings
How is nameserver configured in terms of rules and settings?
No gather rate is given in the name of nameserver. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on nameserver?
A procedural map runs on nameserver, created by the game.
Activity
What is the rank of nameserver?
For the last seven days, nameserver holds rank #9,971 on player hours, in the top 45% of all ranked servers.
How full is nameserver?
Right now, nameserver is offline; the last sighting was 5 days ago. The seven-day average is 1 players, with a peak of 1.
Wipe Schedule
When does nameserver schedule its wipes?
No wipe schedule exists for nameserver: it makes a new world every few hours. Those resets are not wipes.
Server Details
What is the server location for nameserver?
No region is published by nameserver. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 95.71.250.51:28015 is its address.
nameserver is on which Rust version?
The build is Rust network protocol 2634 and build 167231 on Windows, running on nameserver. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of nameserver?
Offline at this moment: nameserver. Last seen 5 days ago. 5 full days have passed with 1% uptime, 1 of 120 hours. The earliest Rust Analytics saw it was 8 October 2026.
Tags & Filters
What is the meaning of the tags on nameserver?
These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): It runs build 167231; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does nameserver show up in Rust Analytics lists and filters?
These Rust Analytics lists include nameserver: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
How can I connect to nameserver?
The console route: start Rust, press F1, enter client.connect 95.71.250.51:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp15
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.