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RUST ANALYTICS
LIVE36,134PLY11,502SRV
QUOTE 95.90.189.103:28025 Offline checked 1d ago

Rust Solo - Seven Nights

moddedoxidepve
Players · last
0/ 1
n/a24h
0% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#6,272
top 28%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
26
player hours, last seven days
Map
–
Procedural Map
First seen
9 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75116:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.8 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:02 UTC3d ago 1 – running 0
Fri 9 Oct, 21:54 UTC4d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average72/2000−6−7.3%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 203 on average211/2000+72+51.3%
31[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average15/200−17−53.1%
4桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 76 on average26/100−54−67.5%
5[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average51/200+8+19.3%
6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 64 on average35/100+2+4.7%

Quick answers

from the figures on this page

Rules & Settings

How is Rust Solo - Seven Nights configured in terms of rules and settings?

No gather rate is given in the name of Rust Solo - Seven Nights. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched off.

What is the current map on Rust Solo - Seven Nights?

A procedural map runs on Rust Solo - Seven Nights, created by the game.

Activity

What position does Rust Solo - Seven Nights hold in the server rankings?

In the top 28% of all ranked servers, Rust Solo - Seven Nights is #6,272 on player hours over the last seven days.

How many players does Rust Solo - Seven Nights have?

At present, Rust Solo - Seven Nights is offline; the last sighting was 34 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 1 players.

Wipe Schedule

What can you expect on wipe day for Rust Solo - Seven Nights?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does Rust Solo - Seven Nights wipe?

There are too few wipes on record for Rust Solo - Seven Nights to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 3 days 12 hours.

Server Details

Where can Rust Solo - Seven Nights be found?

No region is published by Rust Solo - Seven Nights. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 95.90.189.103:28025 is its address.

What Rust version is Rust Solo - Seven Nights running?

Rust network protocol 2634 and build 167398 on Windows is what Rust Solo - Seven Nights runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is Rust Solo - Seven Nights up, and how consistent is its uptime?

No response from Rust Solo - Seven Nights. It was last seen 34 hours ago. The last 4 full days give 28% uptime, 27 hours on out of 96. The earliest Rust Analytics saw it was 9 October 2026.

Server Tags

How should you interpret the tags on Rust Solo - Seven Nights?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which Rust Solo - Seven Nights publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Rust Solo - Seven Nights appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Rust Solo - Seven Nights matches these lists: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

How can I connect to Rust Solo - Seven Nights?

Type client.connect 95.90.189.103:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.