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RUST ANALYTICS
LIVE49,888PLY11,664SRV
QUOTE 98.185.151.28:28015 Online checked 9m ago

Colin's Rust Server

Players · last
0/ 10
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#9,790
top 44%
Rank · 7d ago
–
not ranked a week ago
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
–
Procedural Map
First seen
21 Oct 2026
no hostname published

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 470 on average487/550+476+4248.2%
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 397 on average24/250−15−39.1%
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 382 on average47/250−35−42.7%
4Rustoria.co - EU East LongEU · groups of 12+ · monthly · 310 on average157/200+29+22.8%
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 301 on average68/200−7−8.9%
6Rustafied.com - EU FridayEU · groups of 16+ · weekly · 246 on average83/125−33−28.7%

Quick answers

from the figures on this page

Rules & Settings

How is Colin's Rust Server configured in terms of rules and settings?

The name of Colin's Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on Colin's Rust Server?

A procedural map runs on Colin's Rust Server, created by the game.

Population

What is the rank of Colin's Rust Server?

In the top 44% of all ranked servers, Colin's Rust Server is #9,790 on player hours over the last seven days.

What is the population on Colin's Rust Server?

On Colin's Rust Server, 0 players are in now, out of 10 slots. The mean over the last seven days is 0 players, reaching 2 at its highest.

Wipe Frequency

How often does Colin's Rust Server wipe?

The record holds too few of Colin's Rust Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 6 days.

Server Info

What is the location of Colin's Rust Server?

For Colin's Rust Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 98.185.151.28:28015 is its address.

Colin's Rust Server is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Colin's Rust Server. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Colin's Rust Server?

The server is live: Colin's Rust Server is online. 5 full days have passed with 100% uptime, 120 of 120 hours. 21 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Colin's Rust Server?

These tags are published by Colin's Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Colin's Rust Server?

The following Rust Analytics lists feature Colin's Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join Colin's Rust Server?

Type client.connect 98.185.151.28:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.