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RUST ANALYTICS
LIVE55,491PLY11,537SRV
QUOTE 98.21.64.132:28015 Offline NA checked 1h ago

[2x] Friends 2x | Kits/TP/Clans | Weekly

2x weekly wipes moddedcarbon
Players · last
0/ 60
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 60
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,824
top 72% · #1556 in NA
Rank · 7d ago
–
not ranked a week ago
Last wipe
62d ago
weekly schedule
Next wipe
15h
Sat 17 Oct, 21:47 UTC
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
0
player hours, last seven days
Map
1800
Procedural Map · seed 539214998
First seen
16 Oct 2026
no hostname published

Players

AveragePeak
0123413:0016:0019:0023:0002:0005:00

Hourly average and peak, UTC.

Server performance

010020030040013:0016:0019:0023:0002:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct

Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeSaturday 17 October, 21:47 UTCin 15h

Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 91 on average355/400+354+24958.8%
2[US] Stevious 2x Mondays | Vanilla | 10/12NA · groups of 12+ · 2x · weekly · 89 on average12/200+1+5.9%
3[US] Stevious 2x Main | Vanilla | 10/15NA · groups of 12+ · 2x · weekly · 70 on average134/210−72−35.0%
4[US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 29 on average5/150+4+252.9%
5[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 27 on average5/150−22−81.6%
6BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOPNA · groups of 8+ · 2x · weekly · 6 on average12/100+10+500.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [2x] Friends 2x | Kits/TP/Clans | Weekly?

A gather rate of 2x appears in the name of [2x] Friends 2x | Kits/TP/Clans | Weekly. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on [2x] Friends 2x | Kits/TP/Clans | Weekly?

The map on [2x] Friends 2x | Kits/TP/Clans | Weekly is procedural, size 1,800, with seed 539214998, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of [2x] Friends 2x | Kits/TP/Clans | Weekly?

On seven-day player hours, [2x] Friends 2x | Kits/TP/Clans | Weekly sits at #15,824, in the top 72% across ranked servers and #1,556 in North America.

How many players does [2x] Friends 2x | Kits/TP/Clans | Weekly have?

At present, [2x] Friends 2x | Kits/TP/Clans | Weekly is offline; the last sighting was 1 hours ago. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does [2x] Friends 2x | Kits/TP/Clans | Weekly wipe?

From weekly: 7 days after its last wipe, the next wipe at [2x] Friends 2x | Kits/TP/Clans | Weekly is estimated. The date of its next wipe is Saturday 17 October at 21:47 UTC. 62 days 8 hours ago the current world was created. Its tags state a wipe every week.

Server Details

Where can [2x] Friends 2x | Kits/TP/Clans | Weekly be found?

With the NA tag, [2x] Friends 2x | Kits/TP/Clans | Weekly lists itself in North America. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 98.21.64.132:28015.

What is the performance like on [2x] Friends 2x | Kits/TP/Clans | Weekly?

Average server fps for the last 48 hours is 229; the floor was 220. 14,435 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,143 MB. Low fps and growing entities are the source of felt lag.

[2x] Friends 2x | Kits/TP/Clans | Weekly runs which version of Rust?

The version in use at [2x] Friends 2x | Kits/TP/Clans | Weekly: Rust network protocol 2632 and build 161125, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is [2x] Friends 2x | Kits/TP/Clans | Weekly up, and how consistent is its uptime?

[2x] Friends 2x | Kits/TP/Clans | Weekly is down. The last time we saw it was 1 hours ago. The reported uptime puts its last restart at about 4 days 23 hours ago. First sighting by Rust Analytics: 16 October 2026.

Tags and Rankings

How should you interpret the tags on [2x] Friends 2x | Kits/TP/Clans | Weekly?

Published by [2x] Friends 2x | Kits/TP/Clans | Weekly for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp60 (Max players): It holds 60 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2632 (Protocol): To join, your game needs protocol 2632; cs161125 (Build): It runs build 161125; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^w (Weekly): Wipes land every week; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework; NA (North America): The server browser files it under North America. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does [2x] Friends 2x | Kits/TP/Clans | Weekly show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature [2x] Friends 2x | Kits/TP/Clans | Weekly: 2x Rust servers, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Connection

What is the process to join [2x] Friends 2x | Kits/TP/Clans | Weekly?

The console route: start Rust, press F1, enter client.connect 98.21.64.132:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2632,^z,^y,^w,NA,gmrust,cs161125,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp60
Max players It holds 60 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2632
Protocol To join, your game needs protocol 2632.
cs161125
Build It runs build 161125.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Wipes land every week.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.