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RUST ANALYTICS
LIVE80,365PLY11,709SRV
QUOTE 98.97.114.26:28015 Offline checked 21d ago

My Rust server | Powered by AMP

pve
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,344
top 69%
Rank · 7d ago
#15,173
171 places down
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
21 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 70 on average34/200−17−33.1%
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 67 on average33/200−19−36.0%
3[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 66 on average71/200−30−29.9%
4【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 34 on average46/200+16+52.5%
5[JP] Vanilla/kokuuServer/PvE/V1/beeginnerEA · groups of 8+ · monthly · 29 on average48/500+24+100.7%
6[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average3/150−14−81.8%

Quick answers

from the figures on this page

Rules & Settings

How is My Rust server | Powered by AMP configured in terms of rules and settings?

No gather rate is given in the name of My Rust server | Powered by AMP. Groups can contain a maximum of 8 players, the default for the game. It runs pve, no combat against other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on My Rust server | Powered by AMP?

A procedural map runs on My Rust server | Powered by AMP, created by the game.

Player Count

What position does My Rust server | Powered by AMP hold in the server rankings?

In the top 69% of all ranked servers, My Rust server | Powered by AMP is #15,344 on player hours over the last seven days.

How full is My Rust server | Powered by AMP?

At present, My Rust server | Powered by AMP is offline; the last sighting was 21 days 15 hours ago.

Wipe Frequency

When does My Rust server | Powered by AMP schedule its wipes?

There are too few wipes on record for My Rust server | Powered by AMP to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. Its world now is 22 days 15 hours old.

Server Details

What is the server location for My Rust server | Powered by AMP?

For My Rust server | Powered by AMP, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 98.97.114.26:28015 is its address.

What Rust version is My Rust server | Powered by AMP running?

Rust network protocol 2634 and build 167781 on Windows is what My Rust server | Powered by AMP runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of My Rust server | Powered by AMP?

Offline at this moment: My Rust server | Powered by AMP. Last seen 21 days 15 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 21 October 2026.

Tags and Rankings

What is the meaning of the tags on My Rust server | Powered by AMP?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger, which My Rust server | Powered by AMP publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

My Rust server | Powered by AMP appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include My Rust server | Powered by AMP: Rust community servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How to Join

What steps do I take to join My Rust server | Powered by AMP?

The console route: start Rust, press F1, enter client.connect 98.97.114.26:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.