Skip to the page
RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 99.223.213.23:28016 Offline checked 25d ago

RiotRust Test Server

pve
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,272
top 70%
Rank · 7d ago
#15,648
376 places up
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 568983
First seen
18 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 70 on average34/200−17−33.1%
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 67 on average33/200−19−36.0%
3[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 66 on average70/200−31−30.9%
4【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 34 on average43/200+13+42.5%
5[JP] Vanilla/kokuuServer/PvE/V1/beeginnerEA · groups of 8+ · monthly · 29 on average48/500+24+100.7%
6[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average4/150−12−75.8%

Quick answers

from the figures on this page

Server Rules

How is RiotRust Test Server configured in terms of rules and settings?

No gather rate is given in the name of RiotRust Test Server. Up to 8 players per group, which is the game's default. pve is the mode, no combat against other players. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on RiotRust Test Server?

RiotRust Test Server uses a procedural map of size 3,000 with seed 568983, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of RiotRust Test Server?

In the top 70% of all ranked servers, RiotRust Test Server is #15,272 on player hours over the last seven days.

How full is RiotRust Test Server?

At present, RiotRust Test Server is offline; the last sighting was 25 days ago.

Wipe Frequency

How often does RiotRust Test Server wipe?

There are too few wipes on record for RiotRust Test Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. This world has been running for 25 days 7 hours.

Server Details

Where can RiotRust Test Server be found?

There is no region published for RiotRust Test Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 99.223.213.23:28016.

What Rust version is RiotRust Test Server running?

The build is Rust network protocol 2635 and build 168330 on Linux, running on RiotRust Test Server. The protocol has to match for you to join, and Steam applies that update.

How reliable is RiotRust Test Server and is it currently online?

RiotRust Test Server is down. The last time we saw it was 25 days ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 18 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on RiotRust Test Server?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168330 (Build): Build 168330; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world is the threat, which RiotRust Test Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does RiotRust Test Server show up in Rust Analytics lists and filters?

On Rust Analytics, RiotRust Test Server matches these lists: Rust community servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Connection

What steps do I take to join RiotRust Test Server?

The console route: start Rust, press F1, enter client.connect 99.223.213.23:28016. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^p,gmvanilla,cs168330,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2635
Protocol Protocol 2635: matching game versions are required to join.
cs168330
Build Build 168330.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.