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RUST ANALYTICS
LIVE42,245PLY11,477SRV
QUOTE 99.235.133.57:28015 Online NA checked 6m ago

The Island | Build & Combat Practice

Players · last
0/ 20
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,929
top 72% · #1544 in NA
Rank · 7d ago
–
not ranked a week ago
Last wipe
4h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 481981
First seen
14 Oct 2026
no hostname published

Players

AveragePeakWipe
0123420:0021:0022:0023:0000:00Wiped Wed 14 Oct, 20:39 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040020:0021:0022:0023:0000:00Wiped Wed 14 Oct, 20:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average205/999+88+74.8%
2Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 14 on average26/150+11+69.6%
3RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 4 on average9/200+2+31.7%
4Builders Like UsNA · groups of 32+ · monthly · 3 on average4/125+4
5Together We Rust | Build ServerNA · groups of 8+ · 3 on average4/125−1−12.7%
6[NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 1 on average6/50+5+380.0%

Quick answers

from the figures on this page

Rules & Settings

How is The Island | Build & Combat Practice configured in terms of rules and settings?

The name of The Island | Build & Combat Practice carries no gather rate. Up to 8 players per group, which is the game's default. It runs combat training, loot is given out for aim and PvP practice. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on The Island | Build & Combat Practice?

The Island | Build & Combat Practice uses a procedural map of size 4,000 with seed 481981, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does The Island | Build & Combat Practice sit in the rankings?

In the top 72% of all ranked servers, The Island | Build & Combat Practice is #15,929 on player hours over the last seven days and #1,544 in North America.

How many players does The Island | Build & Combat Practice have?

0 of 20 slots on The Island | Build & Combat Practice are filled at the moment. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does The Island | Build & Combat Practice wipe?

There are too few wipes on record for The Island | Build & Combat Practice to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 4 hours.

Server Details

What is the location of The Island | Build & Combat Practice?

In North America, The Island | Build & Combat Practice lists itself with the NA tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 99.235.133.57:28015.

How is the performance on The Island | Build & Combat Practice?

Server fps over the last 48 hours: 173 on average, 115 at the lowest. At its peak it held 93,722 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,003 MB. What players feel as lag is low fps together with a rising entity count.

The Island | Build & Combat Practice runs which version of Rust?

The version in use at The Island | Build & Combat Practice: Rust network protocol 2634 and build 167781, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is The Island | Build & Combat Practice up, and how consistent is its uptime?

The Island | Build & Combat Practice is up. It is taking players now. 3 hours ago is when it last restarted, judging by the uptime it reports. 14 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on The Island | Build & Combat Practice?

Published by The Island | Build & Combat Practice for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^c (Creative): No gathering here: build what you want in sandbox mode; ^d (Combat training): Loot is handed over for aim and PvP practice; ^k (Build server): Base practice and design; NA (North America): North America is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.

The Island | Build & Combat Practice appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, The Island | Build & Combat Practice matches these lists: Rust aim training servers, Rust build and creative servers, Rust creative servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Creative ^c, Combat training ^d and Build server ^k; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

What is the process to join The Island | Build & Combat Practice?

Type client.connect 99.235.133.57:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^c,^d,^k,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Capacity: 20 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Gameplay

^c
Creative No gathering here: build what you want in sandbox mode.
^d
Combat training Loot is handed over for aim and PvP practice.
^k
Build server Base practice and design.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.