Creative / Build
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,890 top 61%
- Rank · 7d ago
- #13,873 ▼17 places down
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 【南瓜】Build-TestEA · groups of 8+ · 10 on average | 16/101 | ▼−2−11.1% | |
| 2 | Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average | 3/25 | ▪+0+5.9% | |
| 3 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 114 on average | 171/999 | ▼−42−19.6% | |
| 4 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 92 on average | 73/999 | ▲+3+4.4% | |
| 5 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average | 42/150 | ▲+3+7.5% | |
| 6 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 30 on average | 22/100 | ▼−11−33.2% |
Quick answers
from the figures on this pageRules & Settings
How is Creative / Build configured in terms of rules and settings?
No gather rate appears in the name of Creative / Build. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.
What is the current map on Creative / Build?
The game generates the procedural map on Creative / Build.
Population
What is the rank of Creative / Build?
For the last seven days, Creative / Build holds rank #13,890 on player hours, in the top 61% of all ranked servers.
What is the population on Creative / Build?
Right now, Creative / Build is offline; the last sighting was 11 days 10 hours ago.
Wipe Schedule
On what cycle does Creative / Build wipe?
There are too few wipes on record for Creative / Build to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 11 days 11 hours ago the current world was created.
Server Overview
Where can Creative / Build be found?
For Creative / Build, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 99.247.111.52:28015.
Creative / Build runs which version of Rust?
The build is Rust network protocol 2634 and build 166652 on Windows, running on Creative / Build. Joining requires the same protocol on your game, which Steam updates.
How reliable is Creative / Build and is it currently online?
Offline at this moment: Creative / Build. Last seen 11 days 10 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 4 October 2026.
Tags and Rankings
What is the meaning of the tags on Creative / Build?
The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Creative / Build publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Creative / Build show up in Rust Analytics lists and filters?
These Rust Analytics lists include Creative / Build: Rust build and creative servers, Rust community servers and Rust creative servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to Creative / Build?
Type client.connect 99.247.111.52:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmvanilla,cs166652,ts8
Game
gmvanilla
mp1
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.