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RUST ANALYTICS
LIVE36,793PLY11,503SRV
QUOTE 99.95.53.159:28015 Offline checked 2h ago

KonoLeafTesting

Players · last
1/ 10
+024h
10% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 1
Rank
#6,226
top 28%
Rank · 7d ago
#6,990
764 places up
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
27
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75122:0023:0000:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average168/200+14+9.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average86/200−1−1.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average385/425+57+17.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average94/200+11+13.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average20/250−10−32.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average94/125+14+17.7%

Quick answers

from the figures on this page

Server Rules

How is KonoLeafTesting configured in terms of rules and settings?

The name of KonoLeafTesting carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.

What is the current map on KonoLeafTesting?

A procedural map runs on KonoLeafTesting, created by the game.

Activity

Where does KonoLeafTesting sit in the rankings?

For the last seven days, KonoLeafTesting holds rank #6,226 on player hours, in the top 28% of all ranked servers.

How full is KonoLeafTesting?

At present, KonoLeafTesting is offline; the last sighting was 2 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest hour in the last 48 hours was 23:00 UTC, with an average of 1 players.

Wipe Frequency

When does KonoLeafTesting schedule its wipes?

No rhythm can be told for KonoLeafTesting yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 12 days 6 hours old.

Server Details

What is the server location for KonoLeafTesting?

For KonoLeafTesting, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 99.95.53.159:28015.

What Rust version is KonoLeafTesting running?

The version in use at KonoLeafTesting: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is KonoLeafTesting up, and how consistent is its uptime?

No response from KonoLeafTesting. It was last seen 2 hours ago. 7 full days have passed with 20% uptime, 34 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.

Server Tags

How should you interpret the tags on KonoLeafTesting?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which KonoLeafTesting publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature KonoLeafTesting?

On Rust Analytics, KonoLeafTesting matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to KonoLeafTesting?

The console route: start Rust, press F1, enter client.connect 99.95.53.159:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.