Newman's Rust 2.0
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,426 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 38d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- teams off players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | TheLastOfRust Hardcore PvE Zombie Survivalno group limit · biweekly · 7 on average | 5/100 | ▲+1+20.0% | |
| 2 | Blackland#001 | HardcoreNA · no group limit · monthly · 3 on average | 9/100 | ▲+8+671.4% | |
| 3 | TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average | 0/100 | ▪+0 | |
| 4 | Stumpy Hardcore Solo Only | No Tech Tree | Raid WindowNA · no group limit · biweekly · 2 on average | 4/50 | ▲+1+41.2% | |
| 5 | [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 1 on average | 0/50 | ▼−1 | |
| 6 | Wompa Land Hardcore PVE |Zombies|AI|1xgroups of 8+ · 1x · 1 on average | 0/100 | ▪+0 |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Newman's Rust 2.0?
No gather rate appears in the name of Newman's Rust 2.0. The server does not state any group limit. hardcore is the mode, Facepunch's hardest mode. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is played on Newman's Rust 2.0?
A procedural map runs on Newman's Rust 2.0, created by the game.
Population
Where does Newman's Rust 2.0 sit in the rankings?
In the top – of all ranked servers, Newman's Rust 2.0 is #15,426 on player hours over the last seven days.
What is the population on Newman's Rust 2.0?
Right now, Newman's Rust 2.0 is offline; the last sighting was 28 days 17 hours ago.
Wipe Frequency
When does Newman's Rust 2.0 schedule its wipes?
The record holds too few of Newman's Rust 2.0's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 38 days 20 hours ago the current world was created.
Server Overview
Where can Newman's Rust 2.0 be found?
There is no region published for Newman's Rust 2.0. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 1.20.174.87:28015.
Newman's Rust 2.0 runs which version of Rust?
The version in use at Newman's Rust 2.0: Rust network protocol 2633 and build 163207, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Newman's Rust 2.0?
No response from Newman's Rust 2.0. It was last seen 28 days 17 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 15 September 2026.
Tags & Filters
How should you interpret the tags on Newman's Rust 2.0?
Published by Newman's Rust 2.0 for the game's server browser to read: gmhardcore (Game mode): The hardcore ruleset, a tougher mode; mp10 (Max players): It holds 10 slots; ts0 (Group limit): The team system is off; v2633 (Protocol): To join, your game needs protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Newman's Rust 2.0 show up in Rust Analytics lists and filters?
These Rust Analytics lists include Newman's Rust 2.0: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.
How to Join
What is the process to join Newman's Rust 2.0?
The console route: start Rust, press F1, enter client.connect 1.20.174.87:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmhardcore,cs163207,ts0,^z,^y
Game
gmhardcore
mp10
ts0
v2633
cs163207
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.