RUST UNTIMATE.RATE
Key statistics
the figures behind the quote- Players now
- 0/ 6 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,537 top 70%
- Rank · 7d ago
- #13,221 ▼3316 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 0.3 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 09:57 UTC12d ago | 1 | – | running | 0 |
| Thu 1 Oct, 03:36 UTC12d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 22/245 | ▪+0−0.4% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+2+2.5% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 11/1000 | ▲+5+94.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 2/1000 | ▼−1−33.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 10/700 | ▼−18−64.4% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average | 20/200 | ▲+4+25.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on RUST UNTIMATE.RATE?
No gather rate is given in the name of RUST UNTIMATE.RATE. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.
Which map is played on RUST UNTIMATE.RATE?
A procedural map runs on RUST UNTIMATE.RATE, created by the game.
Player Count
What is the rank of RUST UNTIMATE.RATE?
For the last seven days, RUST UNTIMATE.RATE holds rank #16,537 on player hours, in the top 70% of all ranked servers.
How many players does RUST UNTIMATE.RATE have?
Right now, RUST UNTIMATE.RATE is offline; the last sighting was 12 days 12 hours ago.
Wipe Schedule
What happens on wipe day at RUST UNTIMATE.RATE?
An average of 1 players marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd reached its peak.
When does RUST UNTIMATE.RATE schedule its wipes?
The record holds too few of RUST UNTIMATE.RATE's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 12 days 15 hours ago the current world was created.
Server Overview
What is the location of RUST UNTIMATE.RATE?
No region is published by RUST UNTIMATE.RATE. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 1.46.57.233:28015.
RUST UNTIMATE.RATE is on which Rust version?
Rust network protocol 2633 and build 162929 on Windows is what RUST UNTIMATE.RATE runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of RUST UNTIMATE.RATE?
Offline at this moment: RUST UNTIMATE.RATE. Last seen 12 days 12 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 1 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on RUST UNTIMATE.RATE?
Published by RUST UNTIMATE.RATE for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp6 (Max players): Capacity: 6 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs162929 (Build): Build 162929; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature RUST UNTIMATE.RATE?
These Rust Analytics lists include RUST UNTIMATE.RATE: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join RUST UNTIMATE.RATE?
Type client.connect 1.46.57.233:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp6
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.