RUST UNTIMATE.RATE
Key statistics
the figures behind the quote- Players now
- 1/ 6 17% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,244 top 65%
- Rank · 7d ago
- #8,947 ▼5297 places down
- Last wipe
- 27d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Custom Map
- First seen
- 23 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 21/245 | ▼−1−4.9% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−2−1.9% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 11/1000 | ▲+5+94.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 2/1000 | ▼−1−33.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 12/700 | ▼−16−57.3% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average | 21/200 | ▲+5+31.2% |
Quick answers
from the figures on this pageMap and Rules
How is RUST UNTIMATE.RATE configured in terms of rules and settings?
The name of RUST UNTIMATE.RATE carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Population
What is the rank of RUST UNTIMATE.RATE?
In the top 65% of all ranked servers, RUST UNTIMATE.RATE is #14,244 on player hours over the last seven days.
What is the population on RUST UNTIMATE.RATE?
At present, RUST UNTIMATE.RATE is offline; the last sighting was 19 days 17 hours ago.
Wipe Schedule
On what cycle does RUST UNTIMATE.RATE wipe?
No rhythm can be told for RUST UNTIMATE.RATE yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 27 days 20 hours old.
Server Details
Where can RUST UNTIMATE.RATE be found?
For RUST UNTIMATE.RATE, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 1.46.93.227:28015.
RUST UNTIMATE.RATE is on which Rust version?
Rust network protocol 2633 and build 162929 on Windows is what RUST UNTIMATE.RATE runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is RUST UNTIMATE.RATE up, and how consistent is its uptime?
RUST UNTIMATE.RATE is down. The last time we saw it was 19 days 17 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 23 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on RUST UNTIMATE.RATE?
These tags are published by RUST UNTIMATE.RATE and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp6 (Max players): It holds 6 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does RUST UNTIMATE.RATE show up in Rust Analytics lists and filters?
These Rust Analytics lists include RUST UNTIMATE.RATE: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
What steps do I take to join RUST UNTIMATE.RATE?
Type client.connect 1.46.93.227:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp6
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.