RUST UNTIMATE.RATE
Key statistics
the figures behind the quote- Players now
- 1/ 6 17% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,491 top 61%
- Rank · 7d ago
- #12,233 ▼2258 places down
- Last wipe
- 16d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Custom Map
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 44/245 | ▲+18+69.8% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+2+2.0% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 16/1000 | ▼−7−29.0% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 6/1000 | ▼−5−43.6% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 27/700 | ▼−44−62.0% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average | 27/200 | ▲+7+38.1% |
Quick answers
from the figures on this pageMap and Rules
How is RUST UNTIMATE.RATE configured in terms of rules and settings?
No gather rate appears in the name of RUST UNTIMATE.RATE. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is active.
Activity
What is the rank of RUST UNTIMATE.RATE?
In the top 61% of all ranked servers, RUST UNTIMATE.RATE is #14,491 on player hours over the last seven days.
How full is RUST UNTIMATE.RATE?
Right now, RUST UNTIMATE.RATE is offline; the last sighting was 16 days 18 hours ago.
Wipe Schedule
On what cycle does RUST UNTIMATE.RATE wipe?
The record holds too few of RUST UNTIMATE.RATE's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 16 days 20 hours old.
Server Info
What is the server location for RUST UNTIMATE.RATE?
For RUST UNTIMATE.RATE, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 1.47.61.112:28015 is its address.
RUST UNTIMATE.RATE runs which version of Rust?
Rust network protocol 2633 and build 162929 on Windows is what RUST UNTIMATE.RATE runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is RUST UNTIMATE.RATE up, and how consistent is its uptime?
Offline at this moment: RUST UNTIMATE.RATE. Last seen 16 days 18 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 27 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on RUST UNTIMATE.RATE?
These tags are published by RUST UNTIMATE.RATE and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp6 (Max players): Capacity: 6 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does RUST UNTIMATE.RATE show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature RUST UNTIMATE.RATE: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
What steps do I take to join RUST UNTIMATE.RATE?
Type client.connect 1.47.61.112:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp6
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.