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RUST ANALYTICS
LIVE47,460PLY11,587SRV
QUOTE 101.100.143.1:28015 Offline OC checked 5h ago

NZ Rooks Island | 2.10 |

moddedcarbon
Players · last
0/ 15
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 15
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#9,815
top 44% · #170 in OC
Rank · 7d ago
#7,719
2096 places down
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
3500
Procedural Map · seed 56638580
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75101:0009:0018:0002:0011:0019:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040001:0009:0018:0002:0011:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 44% of all ranked servers, top 77% in OC. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
14.2 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 10

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:55 UTC11d ago 2 – running 0
Thu 17 Sep, 23:04 UTC26d ago 2 halved by day 10 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[AUS] Rust in PeaceOC · groups of 8+ · 1 on average0/50+0
2Rustafied.com - AU LongOC · groups of 16+ · monthly · 159 on average63/100−25−28.5%
3Rustafied.com - AU MainOC · groups of 16+ · weekly · 124 on average9/100+2+20.0%
4Rustafied.com - AU MondayOC · groups of 16+ · weekly · 101 on average93/100−104−52.7%
5Rustopia.gg - AU MainOC · groups of 12+ · weekly · 53 on average3/150−2−37.9%
6Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 38 on average6/100−7−53.8%

Quick answers

from the figures on this page

Rules & Settings

How is NZ Rooks Island | 2.10 | configured in terms of rules and settings?

No gather rate appears in the name of NZ Rooks Island | 2.10 |. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. VAC is active.

Which map is played on NZ Rooks Island | 2.10 |?

A procedural map of size 3,500 with seed 56638580 runs on NZ Rooks Island | 2.10 |, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does NZ Rooks Island | 2.10 | sit in the rankings?

In the top 44% of all ranked servers, NZ Rooks Island | 2.10 | is #9,815 on player hours over the last seven days and #170 in Oceania.

How full is NZ Rooks Island | 2.10 |?

At present, NZ Rooks Island | 2.10 | is offline; the last sighting was 5 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 03:00 UTC, with an average of 1 players.

Wipe Schedule

What happens on wipe day at NZ Rooks Island | 2.10 |?

The average peak across its recent wipes is 2 players. On the latest wipe, 23 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The crowd fell below half by day 10 when it did not hold.

When does NZ Rooks Island | 2.10 | schedule its wipes?

The record holds too few of NZ Rooks Island | 2.10 |'s wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 11 days 21 hours old.

Server Overview

What is the server location for NZ Rooks Island | 2.10 |?

In Oceania, NZ Rooks Island | 2.10 | lists itself with the OC tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 101.100.143.1:28015 is its address.

What is the performance like on NZ Rooks Island | 2.10 |?

The last 48 hours average 240 server fps, the low being 214. 69,645 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 3,243 MB. A climbing entity count plus low fps is the lag players report.

NZ Rooks Island | 2.10 | runs which version of Rust?

Rust network protocol 2634 and build 166652 on Linux is what NZ Rooks Island | 2.10 | runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is NZ Rooks Island | 2.10 | up, and how consistent is its uptime?

No response from NZ Rooks Island | 2.10 |. It was last seen 5 hours ago. Its own uptime figure dates the last restart to roughly 4 hours ago. 7 full days have passed with 86% uptime, 144 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on NZ Rooks Island | 2.10 |?

Published by NZ Rooks Island | 2.10 | for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp15 (Max players): Slot count: 15; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; OC (Oceania): Oceania is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature NZ Rooks Island | 2.10 |?

On Rust Analytics, NZ Rooks Island | 2.10 | matches these lists: Rust servers in Oceania and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to NZ Rooks Island | 2.10 |?

Type client.connect 101.100.143.1:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,OC,gmvanilla,cs166652,ts8,^z,^y

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp15
Max players Slot count: 15.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Region

OC
Oceania Oceania is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.