Newman's Rust 2.0
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- – score 0
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 39d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- teams off players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average | 5/100 | ▼−3−37.5% | |
| 2 | Blackland#001 | Hardcore | ARE YOU STRONG ENOUGHNA · no group limit · monthly · 3 on average | 5/100 | ▼−1−12.7% | |
| 3 | Stumpy Hardcore Solo Only | No Tech Tree | Raid WindowNA · no group limit · biweekly · 3 on average | 5/50 | ▲+1+25.0% | |
| 4 | TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average | 2/100 | ▲+1 | |
| 5 | Grandpa Rust TRUE Hardcore - BP WHAT YOU FIND- NO Tech Tree [U.no group limit · monthly · 1 on average | 3/50 | ▲+1+26.9% | |
| 6 | [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 1 on average | 4/50 | ▲+3+238.5% |
Quick answers
from the figures on this pageServer Rules
How is Newman's Rust 2.0 configured in terms of rules and settings?
No gather rate is given in the name of Newman's Rust 2.0. A group limit is not published. hardcore is the mode, Facepunch's hardest mode. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is active.
Which map is played on Newman's Rust 2.0?
Newman's Rust 2.0 uses a procedural map, which the game generates.
Player Count
How many players does Newman's Rust 2.0 have?
At present, Newman's Rust 2.0 is offline; the last sighting was 31 days 9 hours ago.
Wipe Frequency
On what cycle does Newman's Rust 2.0 wipe?
There are too few wipes on record for Newman's Rust 2.0 to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 39 days 13 hours ago the current world was created.
Server Info
Where can Newman's Rust 2.0 be found?
There is no region published for Newman's Rust 2.0. Rust Analytics reports the location a server claims, not the machine's actual location. 101.51.242.14:28015 is its address.
What Rust version is Newman's Rust 2.0 running?
The version in use at Newman's Rust 2.0: Rust network protocol 2633 and build 163207, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Newman's Rust 2.0 and is it currently online?
No response from Newman's Rust 2.0. It was last seen 31 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
What is the meaning of the tags on Newman's Rust 2.0?
The game's server browser reads gmhardcore (Game mode): Hardcore rules, which are tougher; mp10 (Max players): Capacity: 10 slots; ts0 (Group limit): Teams do not run here; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): Build 163207; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework, which Newman's Rust 2.0 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Newman's Rust 2.0 appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Newman's Rust 2.0: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.
How to Join
What is the process to join Newman's Rust 2.0?
Type client.connect 101.51.242.14:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmhardcore,cs163207,ts0,^z,^y
Game
gmhardcore
mp10
ts0
v2633
cs163207
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.