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RUST ANALYTICS
LIVE49,374PLY11,560SRV
QUOTE 101.51.242.14:28015 Offline checked 31d ago

Newman's Rust 2.0

teams off moddedcarbonhardcore
Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
–
score 0
Rank · 7d ago
–
not ranked a week ago
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average5/100−3−37.5%
2Blackland#001 | Hardcore | ARE YOU STRONG ENOUGHNA · no group limit · monthly · 3 on average5/100−1−12.7%
3Stumpy Hardcore Solo Only | No Tech Tree | Raid WindowNA · no group limit · biweekly · 3 on average5/50+1+25.0%
4TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average2/100+1
5Grandpa Rust TRUE Hardcore - BP WHAT YOU FIND- NO Tech Tree [U.no group limit · monthly · 1 on average3/50+1+26.9%
6[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 1 on average4/50+3+238.5%

Quick answers

from the figures on this page

Server Rules

How is Newman's Rust 2.0 configured in terms of rules and settings?

No gather rate is given in the name of Newman's Rust 2.0. A group limit is not published. hardcore is the mode, Facepunch's hardest mode. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is active.

Which map is played on Newman's Rust 2.0?

Newman's Rust 2.0 uses a procedural map, which the game generates.

Player Count

How many players does Newman's Rust 2.0 have?

At present, Newman's Rust 2.0 is offline; the last sighting was 31 days 9 hours ago.

Wipe Frequency

On what cycle does Newman's Rust 2.0 wipe?

There are too few wipes on record for Newman's Rust 2.0 to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 39 days 13 hours ago the current world was created.

Server Info

Where can Newman's Rust 2.0 be found?

There is no region published for Newman's Rust 2.0. Rust Analytics reports the location a server claims, not the machine's actual location. 101.51.242.14:28015 is its address.

What Rust version is Newman's Rust 2.0 running?

The version in use at Newman's Rust 2.0: Rust network protocol 2633 and build 163207, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Newman's Rust 2.0 and is it currently online?

No response from Newman's Rust 2.0. It was last seen 31 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on Newman's Rust 2.0?

The game's server browser reads gmhardcore (Game mode): Hardcore rules, which are tougher; mp10 (Max players): Capacity: 10 slots; ts0 (Group limit): Teams do not run here; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): Build 163207; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework, which Newman's Rust 2.0 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Newman's Rust 2.0 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Newman's Rust 2.0: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

How to Join

What is the process to join Newman's Rust 2.0?

Type client.connect 101.51.242.14:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmhardcore,cs163207,ts0,^z,^y

Game

gmhardcore
Game mode Hardcore rules, which are tougher.
mp10
Max players Capacity: 10 slots.
ts0
Group limit Teams do not run here.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163207
Build Build 163207.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.