matth movement practice
Key statistics
the figures behind the quote- Players now
- 0/ 6 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,736 top 70%
- Rank · 7d ago
- #15,586 ▼1150 places down
- Last wipe
- 33d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 23/300 | ▼−9−27.2% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 19/245 | ▼−1−6.2% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−2−2.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 5/1000 | ▼−6−56.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 1/1000 | ▼−4−80.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 11/700 | ▼−14−56.4% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on matth movement practice?
No gather rate appears in the name of matth movement practice. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. VAC is active.
Which map is played on matth movement practice?
The game generates the procedural map on matth movement practice.
Population
What position does matth movement practice hold in the server rankings?
For the last seven days, matth movement practice holds rank #16,736 on player hours, in the top 70% of all ranked servers.
What is the population on matth movement practice?
Right now, matth movement practice is offline; the last sighting was 13 days 8 hours ago.
Wipe Cycle
How often does matth movement practice wipe?
There are too few wipes on record for matth movement practice to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 33 days 12 hours.
Server Overview
What is the server location for matth movement practice?
No region is published by matth movement practice. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 102.223.56.22:28015 is its address.
matth movement practice runs which version of Rust?
The version in use at matth movement practice: Rust network protocol 2633 and build 165217, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of matth movement practice?
matth movement practice is down. The last time we saw it was 13 days 8 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 30 September 2026.
Server Tags
How should you interpret the tags on matth movement practice?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp6 (Max players): Capacity: 6 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon, which matth movement practice publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does matth movement practice show up in Rust Analytics lists and filters?
On Rust Analytics, matth movement practice matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to Join
How can I connect to matth movement practice?
The console route: start Rust, press F1, enter client.connect 102.223.56.22:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp6
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.