Key statistics
the figures behind the quote- Players now
- 39/ 300 13% full
- Change · 24h
- ▼−2 −6.0% from 42
- 7-day average
- 114 peak 249
- Rank
- #129 top 0.6%
- Rank · 7d ago
- #79 ▼50 places down
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 17h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 19,003 player hours, last seven days
- Map
- 4500 Procedural Map · seed 334048073
- First seen
- 13 Sep 2026 tokyo__2.playrust.com
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 147 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 298 players, last three wipes
Coming wipes
- 22d 17hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 298, 2 hours in, with 73 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW12d ago | 298+73 queue | – | running | 44 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 163/225 | ▼−9−5.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 119/200 | ▲+17+16.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average | 416/425 | ▲+19+4.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 141/200 | ▲+50+55.7% | |
| 5 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 119/175 | ▲+32+36.9% | |
| 6 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 274 on average | 80/300 | ▼−4−4.3% |
Quick answers
from the figures on this pageMap and Rules
How is [EA] Facepunch 2 configured in terms of rules and settings?
No gather rate appears in the name of [EA] Facepunch 2. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Rust's in-game Official tab includes this server. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
What is the current map on [EA] Facepunch 2?
A procedural map of size 4,500 with seed 334048073 runs on [EA] Facepunch 2, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
What is the rank of [EA] Facepunch 2?
In the top 0.6% of all ranked servers, [EA] Facepunch 2 is #129 on player hours over the last seven days.
How full is [EA] Facepunch 2?
On [EA] Facepunch 2, 39 players are in now, out of 300 slots. The mean over the last seven days is 114 players, reaching 249 at its highest. The busiest hour in the last 48 hours was 12:00 UTC, with an average of 141 players.
Wipe Frequency
What can you expect on wipe day for [EA] Facepunch 2?
Recent wipes at this server drew an average peak of 298 players. 73 more waited in the queue when the latest wipe peaked 2 hours after the wipe.
On what cycle does [EA] Facepunch 2 wipe?
Once a month, at the force wipe, [EA] Facepunch 2 wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 12 days 7 hours ago the current world was created. The tags state monthly wipes.
Server Info
What is the server location for [EA] Facepunch 2?
There is no region published for [EA] Facepunch 2. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 103.194.164.43:28015 is its address.
Is [EA] Facepunch 2 performing well?
Average server fps for the last 48 hours is 82; the floor was 51. At its peak it held 298,613 entities: buildings, deployables and the rest of the world. Memory use peaked at 18,798 MB. What players feel as lag is low fps together with a rising entity count.
[EA] Facepunch 2 is on which Rust version?
Rust network protocol 2634 and build 167781 on Windows is what [EA] Facepunch 2 runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of [EA] Facepunch 2?
[EA] Facepunch 2 is up. It is taking players now. Its own uptime figure dates the last restart to roughly 13 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
How should you interpret the tags on [EA] Facepunch 2?
These tags are published by [EA] Facepunch 2 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust's standard survival mode; mp300 (Max players): It holds 300 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc3 (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. Also in the tags and at the top of this page: current players, queue and world creation time.
Who operates [EA] Facepunch 2?
A playrust.com hostname is published by [EA] Facepunch 2 and by 124 other servers we track, which indicates one operator.
[EA] Facepunch 2 appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature [EA] Facepunch 2: Rust tutorial servers, by population, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 100+ on average; Boxes: Official only.
How to Join
How can I connect to [EA] Facepunch 2?
The console route: start Rust, press F1, enter client.connect 103.194.164.43:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp300,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc3,ts8
On Rust Analytics
Game
gmrust
mp300
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Other
sc3
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
