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RUST ANALYTICS
LIVE44,948PLY11,563SRV
QUOTE 103.194.164.43:28015 Online checked 8m ago

[EA] Facepunch 2

official monthly wipes vanilla
Players · last
39/ 300
−2−6.0%24h
13% full
Day range 27 147
7-day avg 114 peak 249
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
39/ 300
13% full
Change · 24h
−2
−6.0% from 42
7-day average
114
peak 249
Rank
#129
top 0.6%
Rank · 7d ago
#79
50 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 17h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
19,003
player hours, last seven days
Map
4500
Procedural Map · seed 334048073
First seen
13 Sep 2026
tokyo__2.playrust.com

Players

AveragePeak
05010015020002:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC. Busiest hour of the two days: 147 players.

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 0.6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 17h

The force wipe · high confidence

wipe-day peak
298
players, last three wipes

Coming wipes

  1. 22d 17hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 298, 2 hours in, with 73 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW12d ago 298+73 queue – running 44

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average163/225−9−5.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average119/200+17+16.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average416/425+19+4.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average141/200+50+55.7%
5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average119/175+32+36.9%
6Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 274 on average80/300−4−4.3%

Quick answers

from the figures on this page

Map and Rules

How is [EA] Facepunch 2 configured in terms of rules and settings?

No gather rate appears in the name of [EA] Facepunch 2. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Rust's in-game Official tab includes this server. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.

What is the current map on [EA] Facepunch 2?

A procedural map of size 4,500 with seed 334048073 runs on [EA] Facepunch 2, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of [EA] Facepunch 2?

In the top 0.6% of all ranked servers, [EA] Facepunch 2 is #129 on player hours over the last seven days.

How full is [EA] Facepunch 2?

On [EA] Facepunch 2, 39 players are in now, out of 300 slots. The mean over the last seven days is 114 players, reaching 249 at its highest. The busiest hour in the last 48 hours was 12:00 UTC, with an average of 141 players.

Wipe Frequency

What can you expect on wipe day for [EA] Facepunch 2?

Recent wipes at this server drew an average peak of 298 players. 73 more waited in the queue when the latest wipe peaked 2 hours after the wipe.

On what cycle does [EA] Facepunch 2 wipe?

Once a month, at the force wipe, [EA] Facepunch 2 wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 12 days 7 hours ago the current world was created. The tags state monthly wipes.

Server Info

What is the server location for [EA] Facepunch 2?

There is no region published for [EA] Facepunch 2. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 103.194.164.43:28015 is its address.

Is [EA] Facepunch 2 performing well?

Average server fps for the last 48 hours is 82; the floor was 51. At its peak it held 298,613 entities: buildings, deployables and the rest of the world. Memory use peaked at 18,798 MB. What players feel as lag is low fps together with a rising entity count.

[EA] Facepunch 2 is on which Rust version?

Rust network protocol 2634 and build 167781 on Windows is what [EA] Facepunch 2 runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of [EA] Facepunch 2?

[EA] Facepunch 2 is up. It is taking players now. Its own uptime figure dates the last restart to roughly 13 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on [EA] Facepunch 2?

These tags are published by [EA] Facepunch 2 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust's standard survival mode; mp300 (Max players): It holds 300 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc3 (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. Also in the tags and at the top of this page: current players, queue and world creation time.

Who operates [EA] Facepunch 2?

A playrust.com hostname is published by [EA] Facepunch 2 and by 124 other servers we track, which indicates one operator.

[EA] Facepunch 2 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature [EA] Facepunch 2: Rust tutorial servers, by population, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 100+ on average; Boxes: Official only.

How to Join

How can I connect to [EA] Facepunch 2?

The console route: start Rust, press F1, enter client.connect 103.194.164.43:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc3,ts8

On Rust Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust's standard survival mode.
mp300
Max players It holds 300 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players here.

Other

sc3
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.