[SEA] RustCamp | Vanilla | Biweekly
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,509 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 28d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 『芬达』100000倍/10.14/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 30 on average | 39/100 | ▲+9+30.0% | |
| 2 | 【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average | 22/200 | ▲+1+3.5% | |
| 3 | [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 23 on average | 30/100 | ▼−1−4.3% | |
| 4 | #10-[搞就完了]10倍/10.14新档/无权/萌新首选EA · no group limit · 21 on average | 28/100 | ▪+0+0.9% | |
| 5 | [守护]10倍/10.14新档/传送/萌新/乘风破浪EA · no group limit · 21 on average | 25/100 | ▼−1−3.2% | |
| 6 | [霸道]10000000倍-10.14日-萌新首选-稳定长久EA · no group limit · 20 on average | 27/100 | ▼−2−6.1% |
Quick answers
from the figures on this pageServer Rules
How is [SEA] RustCamp | Vanilla | Biweekly configured in terms of rules and settings?
No gather rate appears in the name of [SEA] RustCamp | Vanilla | Biweekly. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
What is the current map on [SEA] RustCamp | Vanilla | Biweekly?
A procedural map runs on [SEA] RustCamp | Vanilla | Biweekly, created by the game.
Activity
What position does [SEA] RustCamp | Vanilla | Biweekly hold in the server rankings?
In the top – of all ranked servers, [SEA] RustCamp | Vanilla | Biweekly is #15,509 on player hours over the last seven days.
How many players does [SEA] RustCamp | Vanilla | Biweekly have?
Right now, [SEA] RustCamp | Vanilla | Biweekly is offline; the last sighting was 27 days 15 hours ago.
Wipe Cycle
How often does [SEA] RustCamp | Vanilla | Biweekly wipe?
The record holds too few of [SEA] RustCamp | Vanilla | Biweekly's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 28 days 16 hours.
Server Info
What is the location of [SEA] RustCamp | Vanilla | Biweekly?
No region tag is published by [SEA] RustCamp | Vanilla | Biweekly, though its name points to Asia. Rust Analytics reports the location a server claims, not the machine's actual location. 103.94.238.201:28015 is its address.
[SEA] RustCamp | Vanilla | Biweekly is on which Rust version?
The build is Rust network protocol 2633 and build 163794 on Linux, running on [SEA] RustCamp | Vanilla | Biweekly. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is [SEA] RustCamp | Vanilla | Biweekly and is it currently online?
[SEA] RustCamp | Vanilla | Biweekly is down. The last time we saw it was 27 days 15 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 15 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on [SEA] RustCamp | Vanilla | Biweekly?
These tags are published by [SEA] RustCamp | Vanilla | Biweekly and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature [SEA] RustCamp | Vanilla | Biweekly?
The following Rust Analytics lists feature [SEA] RustCamp | Vanilla | Biweekly: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
What is the process to join [SEA] RustCamp | Vanilla | Biweekly?
The console route: start Rust, press F1, enter client.connect 103.94.238.201:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,^v,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.