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RUST ANALYTICS
LIVE40,338PLY11,527SRV
QUOTE 104.128.50.77:28015 Online checked 11m ago

ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |

moddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#8,676
top 39%
Rank · 7d ago
#16,709
8033 places up
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
9
player hours, last seven days
Map
4000
Procedural Map · seed 1371222681
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 02:34 UTC5d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average19/300−13−39.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average24/245+4+18.5%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−3−3.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average5/1000−6−56.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−5−100.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average9/700−16−64.4%

Quick answers

from the figures on this page

Map and Rules

How is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | configured in terms of rules and settings?

No gather rate is given in the name of ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.

Which map is played on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

A procedural map of size 4,000 with seed 1371222681 runs on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | hold in the server rankings?

For the last seven days, ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | holds rank #8,676 on player hours, in the top 39% of all ranked servers.

What is the population on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

On ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |, 0 players are in now, out of 50 slots. Average players over seven days: 0; peak: 2. At 04:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

What can you expect on wipe day for ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.

How often does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | wipe?

There are too few wipes on record for ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 5 days old.

Server Details

What is the location of ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

For ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 104.128.50.77:28015 is its address.

Is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | performing well?

Average server fps for the last 48 hours is 134; the floor was 114. At its peak it held 95,166 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,947 MB. What players feel as lag is low fps together with a rising entity count.

ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | is on which Rust version?

The build is Rust network protocol 2634 and build 167231 on Linux, running on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | and is it currently online?

ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | is up. It is taking players now. 23 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

These tags are published by ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Game build: 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

On Rust Analytics, ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What steps do I take to join ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

Type client.connect 104.128.50.77:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://discord.com/invite/bfHWCbze9s.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167231
Build Game build: 167231.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.