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RUST ANALYTICS
LIVE40,959PLY11,530SRV
QUOTE 104.129.133.85:28059 Online checked 12m ago

Rust Server

moddedoxide
Players · last
0/ 40
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,971
top 72%
Rank · 7d ago
#16,709
738 places up
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2500
Custom Map · seed 1454910217
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

01020304003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average17/300−6−25.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average19/245−4−18.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average4/1000−4−52.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−3−100.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average9/700−16−63.3%

Quick answers

from the figures on this page

Rules & Settings

How is Rust Server configured in terms of rules and settings?

The name of Rust Server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Rust Server?

A procedural map of size 2,500 with seed 1454910217 runs on Rust Server, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The map in use is Custom Map.

Population

What position does Rust Server hold in the server rankings?

In the top 72% of all ranked servers, Rust Server is #15,971 on player hours over the last seven days.

How many players does Rust Server have?

0 of 40 slots on Rust Server are filled right now. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does Rust Server wipe?

The record holds too few of Rust Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 40 days 8 hours ago the current world was created.

Server Overview

What is the server location for Rust Server?

For Rust Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 104.129.133.85:28059 is its address.

How is the performance on Rust Server?

Server fps over the last 48 hours: 5 on average, 5 at the lowest. At its peak it held 26,930 entities: buildings, deployables and the rest of the world. Up to 2,317 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

Rust Server is on which Rust version?

The build is Rust network protocol 2633 and build 165217 on Linux, running on Rust Server. Joining requires the same protocol on your game, which Steam updates.

Is Rust Server up, and how consistent is its uptime?

The server is live: Rust Server is online. The reported uptime puts its last restart at about 14 days 17 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on Rust Server?

Published by Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Rust Server?

These Rust Analytics lists include Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

What steps do I take to join Rust Server?

The console route: start Rust, press F1, enter client.connect 104.129.133.85:28059. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity: 40 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.