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RUST ANALYTICS
LIVE38,441PLY11,535SRV
QUOTE 104.129.133.97:28069 Offline NA checked 1d ago

Gleam / 2x Components

2x quad biweekly wipes moddedoxide
Players · last
0/ 140
n/a24h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
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Key statistics

the figures behind the quote
Players now
0/ 140
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#7,200
top 32% · #1125 in NA
Rank · 7d ago
#7,146
54 places down
Last wipe
3d ago
biweekly schedule
Next wipe
10d 0h
Sat 24 Oct, 03:24 UTC
Group limit
quad
players per team
Gather rate
2x
read from the name
Score
17
player hours, last seven days
Map
4500
Procedural Map · seed 2029866834
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75104:0006:0009:0011:0014:0016:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

01020304004:0006:0009:0011:0014:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 32% of all ranked servers, top 61% in NA, and #409 of the quad servers (top 49%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeSaturday 24 October, 03:24 UTCin 10d 0h

Its biweekly schedule tag · low confidence

usual gap
6.1 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 10d 0hSat 24 Oct, 03:24 UTC
  2. 22d 15hThu 5 Nov, 19:00 UTCFW
  3. 24d 0hSat 7 Nov, 03:24 UTC
  4. 38d 0hSat 21 Nov, 03:24 UTC

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 03:24 UTC3d ago 1 – running 0
Fri 2 Oct, 17:11 UTC11d ago 4 – 7.4 days 0
Sun 27 Sep, 21:25 UTC16d ago 1 held half 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPsNA · quad · 2x · biweekly · 3 on average6/150+6
2DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% UpkeepNA · quad · 2x · biweekly · 2 on average0/200−3−100.0%
3Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 270 on average294/350+14+5.0%
4WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 149 on average123/200−243−66.4%
5US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 112 on average166/200+31+23.0%
6[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BPNA · quad · 2x · weekly · 43 on average3/75−1−26.5%

Quick answers

from the figures on this page

Rules & Settings

How is Gleam / 2x Components configured in terms of rules and settings?

Gleam / 2x Components carries its gather rate in its name: 2x. quad caps groups at 4 players. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on Gleam / 2x Components?

A procedural map of size 4,500 with seed 2029866834 runs on Gleam / 2x Components, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does Gleam / 2x Components sit in the rankings?

In the top 32% of all ranked servers, Gleam / 2x Components is #7,200 on player hours over the last seven days and #1,125 in North America. In the quad group, it ranks #409.

How full is Gleam / 2x Components?

At present, Gleam / 2x Components is offline; the last sighting was 34 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 04:00 UTC, averaging 1 players.

Wipe Frequency

What can you expect on wipe day for Gleam / 2x Components?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 4 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

On what cycle does Gleam / 2x Components wipe?

Its tag guides the prediction, as Gleam / 2x Components has too few wipes on record to confirm its schedule. The date of its next wipe is Saturday 24 October at 03:24 UTC. This world has been running for 3 days 23 hours. Its tags carry a wipe schedule of every two weeks.

Server Details

What is the server location for Gleam / 2x Components?

In North America, Gleam / 2x Components lists itself with the NA tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 104.129.133.97:28069.

How is the performance on Gleam / 2x Components?

Average server fps for the last 48 hours is 13; the floor was 5. The entity count reached 125,040, covering buildings, deployables and all else in the world. Memory use peaked at 3,859 MB. A climbing entity count plus low fps is the lag players report.

Gleam / 2x Components runs which version of Rust?

Rust network protocol 2634 and build 167398 on Linux is what Gleam / 2x Components runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Gleam / 2x Components and is it currently online?

Offline at this moment: Gleam / 2x Components. Last seen 34 hours ago. The reported uptime puts its last restart at about 23 hours ago. 7 full days have passed with 37% uptime, 62 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Gleam / 2x Components?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp140 (Max players): Capacity: 140 slots; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The browser places this server in North America, which Gleam / 2x Components publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Gleam / 2x Components appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Gleam / 2x Components: 2x Rust servers, Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Connection

What steps do I take to join Gleam / 2x Components?

Type client.connect 104.129.133.97:28069 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://discord.com/invite/J5nEvKDenP.

Server tags

what each one means

Published as mp140,ptrak,$r?,v2634,^b,NA,gmrust,cs167398,ts4,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp140
Max players Capacity: 140 slots.
ts4
Group limit Teams take no more than 4.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.