Gleam / 2x Components
Key statistics
the figures behind the quote- Players now
- 0/ 140 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #7,200 top 32% · #1125 in NA
- Rank · 7d ago
- #7,146 ▼54 places down
- Last wipe
- 3d ago biweekly schedule
- Next wipe
- 10d 0h Sat 24 Oct, 03:24 UTC
- Group limit
- quad players per team
- Gather rate
- 2x read from the name
- Score
- 17 player hours, last seven days
- Map
- 4500 Procedural Map · seed 2029866834
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, top 61% in NA, and #409 of the quad servers (top 49%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 6.1 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 10d 0hSat 24 Oct, 03:24 UTC
- 22d 15hThu 5 Nov, 19:00 UTCFW
- 24d 0hSat 7 Nov, 03:24 UTC
- 38d 0hSat 21 Nov, 03:24 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 03:24 UTC3d ago | 1 | – | running | 0 |
| Fri 2 Oct, 17:11 UTC11d ago | 4 | – | 7.4 days | 0 |
| Sun 27 Sep, 21:25 UTC16d ago | 1 | held half | 4.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPsNA · quad · 2x · biweekly · 3 on average | 6/150 | ▲+6 | |
| 2 | DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% UpkeepNA · quad · 2x · biweekly · 2 on average | 0/200 | ▼−3−100.0% | |
| 3 | Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 270 on average | 294/350 | ▲+14+5.0% | |
| 4 | WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 149 on average | 123/200 | ▼−243−66.4% | |
| 5 | US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 112 on average | 166/200 | ▲+31+23.0% | |
| 6 | [US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BPNA · quad · 2x · weekly · 43 on average | 3/75 | ▼−1−26.5% |
Quick answers
from the figures on this pageRules & Settings
How is Gleam / 2x Components configured in terms of rules and settings?
Gleam / 2x Components carries its gather rate in its name: 2x. quad caps groups at 4 players. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on Gleam / 2x Components?
A procedural map of size 4,500 with seed 2029866834 runs on Gleam / 2x Components, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
Where does Gleam / 2x Components sit in the rankings?
In the top 32% of all ranked servers, Gleam / 2x Components is #7,200 on player hours over the last seven days and #1,125 in North America. In the quad group, it ranks #409.
How full is Gleam / 2x Components?
At present, Gleam / 2x Components is offline; the last sighting was 34 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 04:00 UTC, averaging 1 players.
Wipe Frequency
What can you expect on wipe day for Gleam / 2x Components?
Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 4 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.
On what cycle does Gleam / 2x Components wipe?
Its tag guides the prediction, as Gleam / 2x Components has too few wipes on record to confirm its schedule. The date of its next wipe is Saturday 24 October at 03:24 UTC. This world has been running for 3 days 23 hours. Its tags carry a wipe schedule of every two weeks.
Server Details
What is the server location for Gleam / 2x Components?
In North America, Gleam / 2x Components lists itself with the NA tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 104.129.133.97:28069.
How is the performance on Gleam / 2x Components?
Average server fps for the last 48 hours is 13; the floor was 5. The entity count reached 125,040, covering buildings, deployables and all else in the world. Memory use peaked at 3,859 MB. A climbing entity count plus low fps is the lag players report.
Gleam / 2x Components runs which version of Rust?
Rust network protocol 2634 and build 167398 on Linux is what Gleam / 2x Components runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Gleam / 2x Components and is it currently online?
Offline at this moment: Gleam / 2x Components. Last seen 34 hours ago. The reported uptime puts its last restart at about 23 hours ago. 7 full days have passed with 37% uptime, 62 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Gleam / 2x Components?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp140 (Max players): Capacity: 140 slots; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The browser places this server in North America, which Gleam / 2x Components publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Gleam / 2x Components appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Gleam / 2x Components: 2x Rust servers, Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
Connection
What steps do I take to join Gleam / 2x Components?
Type client.connect 104.129.133.97:28069 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://discord.com/invite/J5nEvKDenP.
Server tags
what each one meansPublished as mp140,ptrak,$r?,v2634,^b,NA,gmrust,cs167398,ts4,^o^z
Game
gmrust
mp140
ts4
v2634
cs167398
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.