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RUST ANALYTICS
LIVE38,441PLY11,535SRV
QUOTE 104.143.3.231:28449 Online checked 14m ago

A Rust Server

moddedoxide
Players · last
0/ ?
+024h
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#12,907
top 58%
Rank · 7d ago
#16,709
3802 places up
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
20 max
players per team
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
2000
Custom Map · seed 1
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

0246804:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.3 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Fri 9 OctThu 8 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:25 UTC4d ago 1+1 queue – running 0
Thu 8 Oct, 17:21 UTC5d ago 1 – 1.1 days 0
Fri 2 Oct, 11:13 UTC11d ago 0 – 6.3 days 0
Wed 16 Sep, 22:52 UTC27d ago 1 halved by day 1 15.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average20/300−12−36.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average22/245+2+8.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average92/100+1+0.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average5/1000−6−56.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−5−100.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average10/700−15−60.4%

Quick answers

from the figures on this page

Server Rules

How is A Rust Server configured in terms of rules and settings?

No gather rate is given in the name of A Rust Server. The maximum group size is 20 players. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is disabled.

What is the current map on A Rust Server?

A procedural map of size 2,000 with seed 1 runs on A Rust Server, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: Custom Map.

Population

What is the rank of A Rust Server?

For the last seven days, A Rust Server holds rank #12,907 on player hours, in the top 58% of all ranked servers.

How full is A Rust Server?

A Rust Server shows 0 players at this moment. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Cycle

How does A Rust Server handle wipe day?

Recent wipes at this server drew an average peak of 1 players. 1 more waited in the queue when the latest wipe peaked 0 hours after the wipe. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 1 the crowd dropped below half.

How often does A Rust Server wipe?

No next wipe can be predicted for A Rust Server: it wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 4 days 6 hours.

Server Details

What is the location of A Rust Server?

There is no region published for A Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. 104.143.3.231:28449 is its address.

Is A Rust Server performing well?

Server fps over the last 48 hours: 5 on average, 5 at the lowest. At its peak it held 3,314 entities: buildings, deployables and the rest of the world. The memory ceiling reached 939 MB. What players feel as lag is low fps together with a rising entity count.

A Rust Server is on which Rust version?

The version in use at A Rust Server: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is A Rust Server up, and how consistent is its uptime?

A Rust Server is up. It is taking players now. Its own uptime figure dates the last restart to roughly 13 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on A Rust Server?

Published by A Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity: 0 slots; ts20 (Group limit): Team size caps at 20; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does A Rust Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature A Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join A Rust Server?

Type client.connect 104.143.3.231:28449 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://discord.com/invite/feMTbPSGZJ.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts20,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players Capacity: 0 slots.
ts20
Group limit Team size caps at 20.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.