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RUST ANALYTICS
LIVE53,101PLY11,647SRV
QUOTE 104.254.131.178:50002 Online checked 7m ago

Hyperlkl

moddedoxide
Players · last
0/ 40
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,769
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 65188
First seen
12 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75120:0002:0007:0011:0016:0021:00Wiped Mon 12 Oct, 21:09 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
05010015020020:0002:0007:0011:0016:0021:00Wiped Mon 12 Oct, 21:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average44/245+18+69.8%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+3+3.1%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average17/1000−6−24.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000−5−43.6%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average31/700−40−56.4%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average28/200+8+43.3%

Quick answers

from the figures on this page

Map and Rules

How is Hyperlkl configured in terms of rules and settings?

No gather rate is given in the name of Hyperlkl. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Hyperlkl?

The map on Hyperlkl is procedural, size 4,000, with seed 65188, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does Hyperlkl sit in the rankings?

In the top 71% of all ranked servers, Hyperlkl is #15,769 on player hours over the last seven days.

What is the population on Hyperlkl?

On Hyperlkl, 0 players are in now, out of 40 slots. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 0 players.

Wipe Schedule

How often does Hyperlkl wipe?

No rhythm can be told for Hyperlkl yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 26 hours.

Server Overview

What is the location of Hyperlkl?

There is no region published for Hyperlkl. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 104.254.131.178:50002.

What is the performance like on Hyperlkl?

Server fps over the last 48 hours: 105 on average, 89 at the lowest. At its peak it held 93,191 entities: buildings, deployables and the rest of the world. Up to 2,628 MB of memory was used. A climbing entity count plus low fps is the lag players report.

Hyperlkl is on which Rust version?

Rust network protocol 2634 and build 167584 on Linux is what Hyperlkl runs. Joining requires the same protocol on your game, which Steam updates.

Is Hyperlkl up, and how consistent is its uptime?

Hyperlkl is up. It is taking players now. Its own uptime figure dates the last restart to roughly 22 hours ago. First sighting by Rust Analytics: 12 October 2026.

Tags & Filters

What is the meaning of the tags on Hyperlkl?

These tags are published by Hyperlkl and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): It runs build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Hyperlkl show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Hyperlkl: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

What steps do I take to join Hyperlkl?

Type client.connect 104.254.131.178:50002 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Slot count: 40.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build It runs build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.