LOCAL LAB [no EAC]
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,105 top 61%
- Rank · 7d ago
- #8,259 ▼5846 places down
- Last wipe
- 26d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 17 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 16:48 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 62 on average | 74/200 | ▼−8−9.9% | |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 52 on average | 27/200 | ▼−7−21.2% | |
| 3 | ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 39 on average | 21/200 | ▲+2+9.1% | |
| 4 | JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average | 46/300 | ▲+7+16.9% | |
| 5 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 29 on average | 40/200 | ▲+2+5.3% | |
| 6 | Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 21 on average | 9/100 | ▼−6−40.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on LOCAL LAB [no EAC]?
No gather rate appears in the name of LOCAL LAB [no EAC]. Groups can contain a maximum of 8 players, the default for the game. It runs pve, player-versus-player combat is absent. The server browser lists it under Community, as a community server. VAC is not active.
Which map is played on LOCAL LAB [no EAC]?
The game generates the procedural map on LOCAL LAB [no EAC].
Population
Where does LOCAL LAB [no EAC] sit in the rankings?
For the last seven days, LOCAL LAB [no EAC] holds rank #14,105 on player hours, in the top 61% of all ranked servers.
How full is LOCAL LAB [no EAC]?
At present, LOCAL LAB [no EAC] is offline; the last sighting was 18 days 16 hours ago.
Wipe Cycle
How does LOCAL LAB [no EAC] handle wipe day?
An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.
On what cycle does LOCAL LAB [no EAC] wipe?
The record holds too few of LOCAL LAB [no EAC]'s wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 26 days 22 hours.
Server Details
What is the location of LOCAL LAB [no EAC]?
No region is published by LOCAL LAB [no EAC]. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 104.28.212.228:28015 is its address.
What Rust version is LOCAL LAB [no EAC] running?
The version in use at LOCAL LAB [no EAC]: Rust network protocol 2633 and build 164530, on Windows. Joining requires the same protocol on your game, which Steam updates.
How reliable is LOCAL LAB [no EAC] and is it currently online?
LOCAL LAB [no EAC] is down. The last time we saw it was 18 days 16 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 17 September 2026.
Server Tags
How should you interpret the tags on LOCAL LAB [no EAC]?
Published by LOCAL LAB [no EAC] for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the world is the threat. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature LOCAL LAB [no EAC]?
The following Rust Analytics lists feature LOCAL LAB [no EAC]: Rust community servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How to Join
What steps do I take to join LOCAL LAB [no EAC]?
Type client.connect 104.28.212.228:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.