测试
Key statistics
the figures behind the quote- Players now
- 1/ 15 7% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,491 top 69%
- Rank · 7d ago
- #14,992 ▼1499 places down
- Last wipe
- 15d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 28 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 03:33 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 『芬达』100000倍/10.14/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 30 on average | 36/100 | ▲+7+23.4% | |
| 2 | 【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average | 22/200 | ▲+1+4.8% | |
| 3 | [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 23 on average | 29/100 | ▼−4−11.2% | |
| 4 | #10-[搞就完了]10倍/10.14新档/无权/萌新首选EA · no group limit · 21 on average | 29/100 | ▲+1+4.5% | |
| 5 | [守护]10倍/10.14新档/传送/萌新/乘风破浪EA · no group limit · 21 on average | 26/100 | ▪+0−1.9% | |
| 6 | [霸道]10000000倍-10.14日-萌新首选-稳定长久EA · no group limit · 20 on average | 30/100 | ▲+1+3.7% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on 测试?
The name of 测试 carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on 测试?
测试 uses a procedural map, which the game generates.
Player Count
Where does 测试 sit in the rankings?
In the top 69% of all ranked servers, 测试 is #16,491 on player hours over the last seven days.
What is the population on 测试?
At present, 测试 is offline; the last sighting was 15 days 17 hours ago.
Wipe Frequency
What happens on wipe day at 测试?
The average peak across its recent wipes is 1 players. On the latest wipe, 4 hours after the wipe, the crowd peaked.
When does 测试 schedule its wipes?
The record holds too few of 测试's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 15 days 21 hours old.
Server Overview
What is the server location for 测试?
No region tag is published by 测试, though its name points to Asia. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 106.45.4.56:28015.
What Rust version is 测试 running?
Rust network protocol 2633 and build 165217 on Windows is what 测试 runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is 测试 up, and how consistent is its uptime?
测试 is down. The last time we saw it was 15 days 17 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 28 September 2026.
Server Tags
How should you interpret the tags on 测试?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which 测试 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature 测试?
The following Rust Analytics lists feature 测试: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
How can I connect to 测试?
Type client.connect 106.45.4.56:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp15
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.