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RUST ANALYTICS
LIVE33,597PLY11,461SRV
QUOTE 109.71.254.150:28015 Online checked 13m ago

Rusty PVE X10 | Chill Survival

10x biweekly wipes moddedoxidepve
Players · last
0/ 200
−2−100.0%24h
0% full
Day range 0 8
7-day avg 3 peak 9
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
−2
−100.0% from 2
7-day average
3
peak 9
Rank
#2,082
top 9%
Rank · 7d ago
#2,088
6 places up
Last wipe
11d ago
biweekly schedule
Next wipe
2d 9h
Fri 16 Oct, 15:38 UTC
Group limit
8
8, the default
Gather rate
10x
read from the name
Score
429
player hours, last seven days
Map
5000
Procedural Map · seed 1602190578
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246806:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC. Busiest hour of the two days: 8 players.

Server performance

02040608006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeFriday 16 October, 15:38 UTCin 2d 9h

Its biweekly schedule tag · low confidence

usual gap
13.3 days
between real wipes
wipe-day peak
12
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 2d 9hFri 16 Oct, 15:38 UTC
  2. 16d 9hFri 30 Oct, 15:38 UTC
  3. 22d 13hThu 5 Nov, 19:00 UTCFW
  4. 30d 9hFri 13 Nov, 15:38 UTC
  5. 44d 9hFri 27 Nov, 15:38 UTC

The first 48 hours of its last wipes

Fri 2 OctSat 19 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:38 UTC11d ago 13 – running 0
Sat 19 Sep, 09:10 UTC24d ago 12 held half 13.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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1Rust CPT Domination 10x PVEgroups of 8+ · 10x · biweekly · 4 on average1/60−1−53.8%
2Fields Of Rust PVE 10X (lightly modded)groups of 8+ · 10x · biweekly · 1 on average0/100−2−100.0%
3Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipersgroups of 25+ · 10x · monthly · 11 on average7/100+0+3.7%
4PVE Relax|Event|X5|InstantCraft|NPC|BankEU · groups of 10+ · 5x · biweekly · 7 on average5/250+1+39.5%
510x PVE | Build & Chill | Deep Sea buildingEU · groups of 10+ · 10x · monthly · 2 on average0/50+0
610/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | Hgroups of 10+ · 10x · monthly · 2 on average2/500+2

Quick answers

from the figures on this page

Rules & Settings

How is Rusty PVE X10 | Chill Survival configured in terms of rules and settings?

Rusty PVE X10 | Chill Survival carries its gather rate in its name: 10x. Up to 8 players per group, which is the game's default. It runs build & creative, no gathering: sandbox building only. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on Rusty PVE X10 | Chill Survival?

Rusty PVE X10 | Chill Survival uses a procedural map of size 5,000 with seed 1602190578, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What position does Rusty PVE X10 | Chill Survival hold in the server rankings?

In the top 9% of all ranked servers, Rusty PVE X10 | Chill Survival is #2,082 on player hours over the last seven days.

How full is Rusty PVE X10 | Chill Survival?

On Rusty PVE X10 | Chill Survival, 0 players are in now, out of 200 slots. The mean over the last seven days is 3 players, reaching 9 at its highest. At 16:00 UTC in the last 48 hours, it averaged 6 players, the busiest hour.

Wipe Schedule

How does Rusty PVE X10 | Chill Survival handle wipe day?

Recent wipes at this server drew an average peak of 12 players. 27 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

On what cycle does Rusty PVE X10 | Chill Survival wipe?

The prediction follows the tag because too few of Rusty PVE X10 | Chill Survival's wipes are on record to confirm its schedule. The date of its next wipe is Friday 16 October at 15:38 UTC. 11 days 14 hours ago the current world was created. The tags show wipes every two weeks.

Server Info

What is the location of Rusty PVE X10 | Chill Survival?

For Rusty PVE X10 | Chill Survival, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 109.71.254.150:28015 is its address.

How is the performance on Rusty PVE X10 | Chill Survival?

The last 48 hours average 52 server fps, the low being 34. 187,414 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 5,568 MB. Low fps and growing entities are the source of felt lag.

Rusty PVE X10 | Chill Survival is on which Rust version?

The version in use at Rusty PVE X10 | Chill Survival: Rust network protocol 2634 and build 166586, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Rusty PVE X10 | Chill Survival?

Rusty PVE X10 | Chill Survival is up. It is taking players now. 53 minutes ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on Rusty PVE X10 | Chill Survival?

Published by Rusty PVE X10 | Chill Survival for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp200 (Max players): It holds 200 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): It runs build 166586; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^b (Biweekly): One wipe every fortnight; ^c (Creative): Sandbox rules: nothing to gather, and the build is yours; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Rusty PVE X10 | Chill Survival show up in Rust Analytics lists and filters?

These Rust Analytics lists include Rusty PVE X10 | Chill Survival: 10x Rust servers, Modded Rust servers, Rust build and creative servers, Rust creative servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

How to Join

How can I connect to Rusty PVE X10 | Chill Survival?

The console route: start Rust, press F1, enter client.connect 109.71.254.150:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/BP7ea2UdmE.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^c,^p,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp200
Max players It holds 200 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166586
Build It runs build 166586.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Gameplay

^c
Creative Sandbox rules: nothing to gather, and the build is yours.
^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.