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RUST ANALYTICS
LIVE43,257PLY11,478SRV
QUOTE 99.249.143.10:28018 Online checked 14m ago

Fields Of Rust PVE 10X (lightly modded)

10x biweekly wipes moddedcarbonpve
Players · last
2/ 100
+224h
2% full
Day range 0 4
7-day avg 1 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
2/ 100
2% full
Change · 24h
+2
no reading a day ago
7-day average
1
peak 4
Rank
#3,242
top 15%
Rank · 7d ago
#2,947
295 places down
Last wipe
13d ago
biweekly schedule
Next wipe
18h
Thu 15 Oct, 19:34 UTC
Group limit
8
8, the default
Gather rate
10x
read from the name
Score
168
player hours, last seven days
Map
3700
Procedural Map · seed 442150271
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123402:0008:0015:0021:0004:0000:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

05010015020002:0008:0015:0021:0004:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 19:34 UTCin 18h

Its biweekly schedule tag · low confidence

usual gap
13.8 days
between real wipes
wipe-day peak
7
players, last three wipes
crowd held
0%
else halves by day 10

Coming wipes

  1. 18hThu 15 Oct, 19:34 UTC
  2. 14d 18hThu 29 Oct, 19:34 UTC
  3. 21d 17hThu 5 Nov, 19:00 UTCFW
  4. 28d 18hThu 12 Nov, 19:34 UTC
  5. 42d 18hThu 26 Nov, 19:34 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:34 UTC FW13d ago 8 – running 1
Fri 18 Sep, 00:40 UTC27d ago 6 halved by day 10 13.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rust CPT Domination 10x PVEgroups of 8+ · 10x · biweekly · 4 on average0/60−1
2Rusty PVE X10 | Chill Survivalgroups of 8+ · 10x · biweekly · 2 on average0/200+0
3Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipersgroups of 25+ · 10x · monthly · 10 on average11/100+6+140.0%
4PVE Relax|Event|X5|InstantCraft|NPC|BankEU · groups of 10+ · 5x · biweekly · 8 on average1/250+1
510x PVE | Build & Chill | Deep Sea buildingEU · groups of 10+ · 10x · monthly · 3 on average3/50+1+71.4%
610/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | Hgroups of 10+ · 10x · monthly · 2 on average1/500−1−53.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Fields Of Rust PVE 10X (lightly modded)?

A gather rate of 10x appears in the name of Fields Of Rust PVE 10X (lightly modded). The default group size of 8 players applies here. build & creative is the mode, a sandbox for building, with gathering removed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the current map on Fields Of Rust PVE 10X (lightly modded)?

The map on Fields Of Rust PVE 10X (lightly modded) is procedural, size 3,700, with seed 442150271, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does Fields Of Rust PVE 10X (lightly modded) sit in the rankings?

For the last seven days, Fields Of Rust PVE 10X (lightly modded) holds rank #3,242 on player hours, in the top 15% of all ranked servers.

How full is Fields Of Rust PVE 10X (lightly modded)?

2 of 100 slots on Fields Of Rust PVE 10X (lightly modded) are filled at the moment. The seven-day average is 1 players, with a peak of 4. Over the last 48 hours, the peak hour was 05:00 UTC, averaging 2 players.

Wipe Frequency

What happens on wipe day at Fields Of Rust PVE 10X (lightly modded)?

Recent wipes at this server drew an average peak of 7 players. On the latest wipe, 10 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Below half by day 10 is where the crowd fell when it did not hold.

When does Fields Of Rust PVE 10X (lightly modded) schedule its wipes?

Its tag guides the prediction, as Fields Of Rust PVE 10X (lightly modded) has too few wipes on record to confirm its schedule. On Thursday 15 October at 19:34 UTC the next wipe is due. Its world now is 13 days 5 hours old. The tags show wipes every two weeks.

Server Info

What is the location of Fields Of Rust PVE 10X (lightly modded)?

There is no region published for Fields Of Rust PVE 10X (lightly modded). Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 99.249.143.10:28018.

How is the performance on Fields Of Rust PVE 10X (lightly modded)?

Average server fps for the last 48 hours is 106; the floor was 36. At its peak it held 99,808 entities: buildings, deployables and the rest of the world. Up to 3,371 MB of memory was used. Low fps and growing entities are the source of felt lag.

Fields Of Rust PVE 10X (lightly modded) is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Windows, running on Fields Of Rust PVE 10X (lightly modded). Joining requires the same protocol on your game, which Steam updates.

How reliable is Fields Of Rust PVE 10X (lightly modded) and is it currently online?

Fields Of Rust PVE 10X (lightly modded) is up. It is taking players now. 28 minutes ago is when it last restarted, judging by the uptime it reports. 90% is its uptime for the last 7 full days, 152 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on Fields Of Rust PVE 10X (lightly modded)?

Published by Fields Of Rust PVE 10X (lightly modded) for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^b (Biweekly): A fortnight between wipes; ^k (Build server): Design and test bases here; ^p (PvE): No fighting between players: the world is the threat; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Fields Of Rust PVE 10X (lightly modded) show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Fields Of Rust PVE 10X (lightly modded): 10x Rust servers, Modded Rust servers, Rust build and creative servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Connection

How can I connect to Fields Of Rust PVE 10X (lightly modded)?

The console route: start Rust, press F1, enter client.connect 99.249.143.10:28018. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/kUeYFZ5HTa.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,^k,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Gameplay

^k
Build server Design and test bases here.
^p
PvE No fighting between players: the world is the threat.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.