LAN-PVE-2P
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,391 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 25d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 18 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 64 on average | 25/200 | ▼−10−27.5% | |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 52 on average | 34/200 | ▲+3+10.3% | |
| 3 | ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 39 on average | 10/200 | ▲+4+62.2% | |
| 4 | JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average | 27/300 | ▲+2+6.6% | |
| 5 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 29 on average | 24/200 | ▼−15−39.0% | |
| 6 | MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 21 on average | 8/50 | ▼−3−27.3% |
Quick answers
from the figures on this pageRules & Settings
How is LAN-PVE-2P configured in terms of rules and settings?
No gather rate is given in the name of LAN-PVE-2P. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, no combat against other players. Community is its listing in the server browser. VAC is not active.
What is the current map on LAN-PVE-2P?
LAN-PVE-2P uses a procedural map, which the game generates.
Population
What is the rank of LAN-PVE-2P?
For the last seven days, LAN-PVE-2P holds rank #15,391 on player hours, in the top – of all ranked servers.
How full is LAN-PVE-2P?
Right now, LAN-PVE-2P is offline; the last sighting was 25 days 15 hours ago.
Wipe Cycle
On what cycle does LAN-PVE-2P wipe?
There are too few wipes on record for LAN-PVE-2P to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 25 days 15 hours ago the current world was created.
Server Overview
Where can LAN-PVE-2P be found?
There is no region published for LAN-PVE-2P. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 111.201.128.141:28015.
LAN-PVE-2P runs which version of Rust?
The build is Rust network protocol 2633 and build 164530 on Windows, running on LAN-PVE-2P. Joining requires the same protocol on your game, which Steam updates.
How reliable is LAN-PVE-2P and is it currently online?
No response from LAN-PVE-2P. It was last seen 25 days 15 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 18 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on LAN-PVE-2P?
These tags are published by LAN-PVE-2P and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature LAN-PVE-2P?
These Rust Analytics lists include LAN-PVE-2P: Rust community servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How to Join
How can I connect to LAN-PVE-2P?
Type client.connect 111.201.128.141:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8
Game
gmrust
mp2
ts8
v2633
cs164530
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.