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RUST ANALYTICS
LIVE68,616PLY11,685SRV
QUOTE 113.78.5.219:28015 Offline EA checked 26d ago

test01

biweekly wipes
Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,247
#461 in EA
Rank · 7d ago
–
not ranked a week ago
Last wipe
39d ago
biweekly schedule
Next wipe
2d 7h
Fri 16 Oct, 05:02 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Next wipeFriday 16 October, 05:02 UTCin 2d 7h

Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 54 on average28/200+15+108.7%
2Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 39 on average11/215+2+22.2%
3Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 28 on average10/100+9+757.1%
4JP ONLY 2WEEK SOLO/DUO/TORIO#83EA · groups of 8+ · biweekly · 10 on average3/60+3
5[SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 9 on average1/200+1
6[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 3 on average1/100+1

Quick answers

from the figures on this page

Server Rules

How is test01 configured in terms of rules and settings?

No gather rate appears in the name of test01. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.

What is the current map on test01?

test01 uses a procedural map, which the game generates.

Population

What position does test01 hold in the server rankings?

In the top – of all ranked servers, test01 is #13,247 on player hours over the last seven days and #461 in Asia.

What is the population on test01?

Right now, test01 is offline; the last sighting was 26 days ago.

Wipe Frequency

When does test01 schedule its wipes?

The estimate for test01's next wipe comes from biweekly: 14 days after its last wipe. On Friday 16 October at 05:02 UTC the next wipe is due. This world has been running for 39 days 16 hours. A fortnightly wipe is published in its tags.

Server Details

Where can test01 be found?

The EA tag and Asia are what test01 lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 113.78.5.219:28015.

test01 is on which Rust version?

The version in use at test01: Rust network protocol 2633 and build 164530, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is test01 up, and how consistent is its uptime?

Offline at this moment: test01. Last seen 26 days ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 17 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on test01?

Published by test01 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^b (Biweekly): One wipe every fortnight; EA (East Asia): East Asia is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does test01 show up in Rust Analytics lists and filters?

These Rust Analytics lists include test01: Rust community servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Joining the Server

How can I connect to test01?

Type client.connect 113.78.5.219:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^b,EA,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build Game build: 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Region

EA
East Asia East Asia is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.