[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla
Key statistics
the figures behind the quote- Players now
- 5/ 200 2% full
- Change · 24h
- ▲+1 +17.6% from 4
- 7-day average
- 9 peak 27
- Rank
- #1,164 top 5% · #124 in EA
- Rank · 7d ago
- #1,102 ▼62 places down
- Last wipe
- 12d ago biweekly schedule
- Next wipe
- 1d 14h Thu 15 Oct, 18:03 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1,477 player hours, last seven days
- Map
- 4250 Procedural Map · seed 2104024653
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 24 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers, top 23% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 16.1 days between real wipes
- wipe-day peak
- 30 players, last three wipes
- crowd held
- 0% else halves by day 10
Coming wipes
- 1d 14hThu 15 Oct, 18:03 UTC
- 15d 14hThu 29 Oct, 18:03 UTC
- 22d 15hThu 5 Nov, 19:00 UTCFW
- 29d 14hThu 12 Nov, 18:03 UTC
- 43d 14hThu 26 Nov, 18:03 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 28, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:03 UTC FW12d ago | 28 | – | running | 0 |
| Tue 15 Sep, 15:49 UTC28d ago | 32 | halved by day 10 | 16.1 days | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 53 on average | 24/200 | ▲+4+20.5% | |
| 2 | Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 38 on average | 5/215 | ▼−3−37.5% | |
| 3 | Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 27 on average | 4/100 | ▼−2−27.3% | |
| 4 | JP ONLY 2WEEK SOLO/DUO/TORIO#83EA · groups of 8+ · biweekly · 10 on average | 0/60 | ▼−2−100.0% | |
| 5 | [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 3 on average | 1/100 | ▪+0−14.3% | |
| 6 | [JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPEEA · no group limit · biweekly · 3 on average | 0/100 | ▼−3−100.0% |
Quick answers
from the figures on this pageServer Rules
How is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla configured in terms of rules and settings?
No gather rate is given in the name of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. Plugin count: Oxide. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.
What is the current map on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla uses a procedural map of size 4,250 with seed 2104024653, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
Where does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla sit in the rankings?
On seven-day player hours, [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla sits at #1,164, in the top 5% across ranked servers and #124 in Asia.
How full is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
5 of 200 slots on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla are filled right now. The mean over the last seven days is 9 players, reaching 27 at its highest. At 16:00 UTC in the last 48 hours, it averaged 22 players, the busiest hour.
Wipe Frequency
What can you expect on wipe day for [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
The average peak across its recent wipes is 30 players. On the latest wipe, 20 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 10 the crowd dropped below half.
On what cycle does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla wipe?
Its tag guides the prediction, as [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla has too few wipes on record to confirm its schedule. On Thursday 15 October at 18:03 UTC the next wipe is due. 12 days 9 hours ago the current world was created. Its tags carry a wipe schedule of every two weeks.
Server Overview
What is the location of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
In Asia, [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla lists itself with the EA tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 139.99.124.11:28015.
What is the performance like on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
Average server fps for the last 48 hours is 113; the floor was 84. At its peak it held 129,275 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,756 MB. What players feel as lag is low fps together with a rising entity count.
What Rust version is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla running?
The build is Rust network protocol 2634 and build 167781 on Linux, running on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla and is it currently online?
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is up. It is taking players now. Its own uptime figure dates the last restart to roughly 2 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
What is the meaning of the tags on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): Slot count: 200; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^b (Biweekly): A fortnight between wipes; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): East Asia is its browser listing, which [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla matches these lists: Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
The console route: start Rust, press F1, enter client.connect 139.99.124.11:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/G4kV5sDrjr.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167781,ts8,^o
Game
gmrust
mp200
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
