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RUST ANALYTICS
LIVE58,894PLY11,638SRV
QUOTE 51.79.163.230:60426 Online EA checked 8m ago

[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly

biweekly wipes vanillaoxide
Players · last
0/ 100
−1−100.0%24h
0% full
Day range 0 11
7-day avg 3 peak 18
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
−1
−100.0% from 1
7-day average
3
peak 18
Rank
#1,960
top 9% · #204 in EA
Rank · 7d ago
#2,177
217 places up
Last wipe
12d ago
biweekly schedule
Next wipe
1d 15h
Fri 16 Oct, 12:56 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
467
player hours, last seven days
Map
3600
Procedural Map · seed 1996107046
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0510152022:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 11 players.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 9% of all ranked servers, top 39% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeFriday 16 October, 12:56 UTCin 1d 15h

Its biweekly schedule tag · low confidence

usual gap
9 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
6
players, last three wipes
crowd held
50%
else halves by day 10

Coming wipes

  1. 1d 15hFri 16 Oct, 12:56 UTC
  2. 15d 15hFri 30 Oct, 12:56 UTC
  3. 21d 21hThu 5 Nov, 19:00 UTCFW
  4. 29d 15hFri 13 Nov, 12:56 UTC
  5. 43d 15hFri 27 Nov, 12:56 UTC

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepMon 14 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:56 UTC12d ago 8 – running 0
Sun 27 Sep, 05:59 UTC17d ago 7 held half 5.3 days 2
Mon 14 Sep, 11:09 UTC30d ago 4 halved by day 10 12.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 46 on average14/200−1−5.1%
2Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 31 on average3/215−6−67.3%
3Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 25 on average8/100+2+43.3%
4JP ONLY 2WEEK SOLO/DUO/TORIO#83EA · groups of 8+ · biweekly · 9 on average2/60+1
5[SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 8 on average1/200+0
6[JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPEEA · no group limit · biweekly · 3 on average0/100+0

Quick answers

from the figures on this page

Map and Rules

How is [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly configured in terms of rules and settings?

The name of [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. Oxide plugins are in use. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly uses a procedural map of size 3,600 with seed 1996107046, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly sit in the rankings?

In the top 9% of all ranked servers, [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly is #1,960 on player hours over the last seven days and #204 in Asia.

What is the population on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

0 of 100 slots on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly are filled right now. Average players over seven days: 3; peak: 18. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 10 players.

Wipe Frequency

What can you expect on wipe day for [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

The average peak across its recent wipes is 6 players. 26 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. Below half by day 10 is where the crowd fell when it did not hold.

How often does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly wipe?

The prediction follows the tag because too few of [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly's wipes are on record to confirm its schedule. On Friday 16 October at 12:56 UTC the next wipe is due. Its world now is 12 days 8 hours old. Its tags carry a wipe schedule of every two weeks.

Server Info

What is the location of [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

In Asia, [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly lists itself with the EA tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 51.79.163.230:60426.

How is the performance on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

Average server fps for the last 48 hours is 123; the floor was 52. At its peak it held 85,573 entities: buildings, deployables and the rest of the world. Up to 5,280 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly running?

The build is Rust network protocol 2634 and build 166586 on Linux, running on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

The server is live: [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly is online. 12 days 7 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

Published by [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166586 (Build): Build 166586; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework Oxide (uMod) is in use; EA (East Asia): The server browser files it under East Asia. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly show up in Rust Analytics lists and filters?

These Rust Analytics lists include [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly: Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Connection

What is the process to join [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

Type client.connect 51.79.163.230:60426 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,EA,gmvanilla,cs166586,ts8,^o

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166586
Build Build 166586.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.