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RUST ANALYTICS
LIVE49,891PLY11,600SRV
QUOTE 114.76.116.107:28015 Online OC checked 17m ago

[AU/NZ] Sydney #2 Small 3k custom map minis on roads

weekly wipes vanillaoxidepremium
Players · last
0/ 60
+024h
0% full
Day range 0 1
7-day avg 0 peak 6
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 60
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 6
Rank
#4,356
top 19% · #111 in OC
Rank · 7d ago
#4,153
203 places down
Last wipe
5d ago
weekly schedule
Next wipe
1d 18h
Thu 15 Oct, 18:45 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
78
player hours, last seven days
Map
3000
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

01020304001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 19% of all ranked servers, top 50% in OC. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeThursday 15 October, 18:45 UTCin 1d 18h

Every Thursday at 18:45 UTC · medium confidence

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
6
players, last three wipes
crowd held
0%
else halves by day 3

Coming wipes

  1. 1d 18hThu 15 Oct, 18:45 UTC
  2. 8d 18hThu 22 Oct, 18:45 UTC
  3. 15d 18hThu 29 Oct, 18:45 UTC
  4. 22d 18hThu 5 Nov, 19:00 UTCFW
  5. 29d 18hThu 12 Nov, 18:45 UTC
  6. 36d 18hThu 19 Nov, 18:45 UTC
  7. 43d 18hThu 26 Nov, 18:45 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:45 UTC5d ago 6 – running 0
Thu 1 Oct, 19:54 UTC FW12d ago 5 halved by day 3 7 days 0
Thu 24 Sep, 19:45 UTC19d ago 8 halved by day 3 7 days 0
Thu 17 Sep, 19:53 UTC26d ago 8 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustafied.com - AU MainOC · groups of 16+ · weekly · 124 on average3/100−4−60.0%
2Rustafied.com - AU MondayOC · groups of 16+ · weekly · 101 on average83/100−114−57.8%
3Rustopia.gg - AU MainOC · groups of 12+ · weekly · 53 on average6/150+1+24.1%
4RustForNoobs.com | Main | Weekly | AUOC · groups of 100+ · weekly · 1 on average1/150+1
5Rustafied.com - AU HardcoreOC · no group limit · weekly · 5 on average2/100−3−60.7%
6Rustafied.com - AU LongOC · groups of 16+ · monthly · 159 on average59/100−29−33.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

The name of [AU/NZ] Sydney #2 Small 3k custom map minis on roads carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. Plugin count: Oxide. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. Rust premium status is required to join. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

The map on [AU/NZ] Sydney #2 Small 3k custom map minis on roads is procedural, size 3,000, with seed 1337, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Custom Map.

Population

Where does [AU/NZ] Sydney #2 Small 3k custom map minis on roads sit in the rankings?

On seven-day player hours, [AU/NZ] Sydney #2 Small 3k custom map minis on roads sits at #4,356, in the top 19% across ranked servers and #111 in Oceania.

How full is [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

On [AU/NZ] Sydney #2 Small 3k custom map minis on roads, 0 players are in now, out of 60 slots. The seven-day average is 0 players, with a peak of 6. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 1 players.

Wipe Schedule

What happens on wipe day at [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

The average peak across its recent wipes is 6 players. 14 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 3 the crowd dropped below half.

When does [AU/NZ] Sydney #2 Small 3k custom map minis on roads schedule its wipes?

Wipes at [AU/NZ] Sydney #2 Small 3k custom map minis on roads follow the rhythm every Thursday at 18:45 UTC. The date of its next wipe is Thursday 15 October at 18:45 UTC. Its world now is 5 days 5 hours old. Weekly wipes are what its tags advertise.

Server Overview

Where can [AU/NZ] Sydney #2 Small 3k custom map minis on roads be found?

In Oceania, [AU/NZ] Sydney #2 Small 3k custom map minis on roads lists itself with the OC tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 114.76.116.107:28015.

Is [AU/NZ] Sydney #2 Small 3k custom map minis on roads performing well?

Average server fps for the last 48 hours is 30; the floor was 30. 62,089 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 3,484 MB. What players feel as lag is low fps together with a rising entity count.

[AU/NZ] Sydney #2 Small 3k custom map minis on roads runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Windows, running on [AU/NZ] Sydney #2 Small 3k custom map minis on roads. The protocol has to match for you to join, and Steam applies that update.

Is [AU/NZ] Sydney #2 Small 3k custom map minis on roads up, and how consistent is its uptime?

The server is live: [AU/NZ] Sydney #2 Small 3k custom map minis on roads is online. 5 days 3 hours ago is when it last restarted, judging by the uptime it reports. 86% is its uptime for the last 7 full days, 144 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

Published by [AU/NZ] Sydney #2 Small 3k custom map minis on roads for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp60 (Max players): Capacity: 60 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^w (Weekly): Wipes land every week; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^q (Premium): Rust premium status is required to join; ^o (Oxide): The plugin framework Oxide (uMod) is in use; OC (Oceania): The browser places this server in Oceania. The tags also carry its current players, queue and world creation time; this page shows them at the top.

[AU/NZ] Sydney #2 Small 3k custom map minis on roads appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature [AU/NZ] Sydney #2 Small 3k custom map minis on roads: Rust servers in Oceania, Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How to Join

What steps do I take to join [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

Type client.connect 114.76.116.107:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. Rust premium status is required to join. You can visit its website at https://discord.com/invite/hC6DndrAXS.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,^w,^v,OC,^q,gmrust,cs166652,ts8,^o

Game

gmrust
Game mode Rust's standard survival mode.
mp60
Max players Capacity: 60 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly Wipes land every week.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^q
Premium Rust premium status is required to join.
^o
Oxide The plugin framework Oxide (uMod) is in use.

Region

OC
Oceania The browser places this server in Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.