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RUST ANALYTICS
LIVE40,574PLY11,536SRV
QUOTE 115.42.46.207:28025 Online checked 14m ago

Puffins Pool

moddedoxide
Players · last
1/ 30
+024h
3% full
Day range 1 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 30
3% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 1
Rank
#6,967
top 31%
Rank · 7d ago
#8,310
1343 places up
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
19
player hours, last seven days
Map
3500
Procedural Map · seed 648252
First seen
5 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75103:0004:0005:0002:0003:0004:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

025507510003:0004:0005:0002:0003:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average18/300−5−21.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average20/245−3−13.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100+0−0.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average5/1000−3−40.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−3−100.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average8/700−16−67.3%

Quick answers

from the figures on this page

Server Rules

How is Puffins Pool configured in terms of rules and settings?

The name of Puffins Pool carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Puffins Pool?

A procedural map of size 3,500 with seed 648252 runs on Puffins Pool, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does Puffins Pool sit in the rankings?

For the last seven days, Puffins Pool holds rank #6,967 on player hours, in the top 31% of all ranked servers.

What is the population on Puffins Pool?

1 of 30 slots on Puffins Pool are filled right now. The mean over the last seven days is 1 players, reaching 1 at its highest. At 04:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

How often does Puffins Pool wipe?

The record holds too few of Puffins Pool's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 9 days 2 hours old.

Server Overview

Where can Puffins Pool be found?

No region is published by Puffins Pool. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 115.42.46.207:28025.

How is the performance on Puffins Pool?

Server fps over the last 48 hours: 81 on average, 71 at the lowest. At its peak it held 74,938 entities: buildings, deployables and the rest of the world. Up to 2,114 MB of memory was used. Low fps and growing entities are the source of felt lag.

What Rust version is Puffins Pool running?

The version in use at Puffins Pool: Rust network protocol 2634 and build 166652, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is Puffins Pool up, and how consistent is its uptime?

Online at this moment: Puffins Pool. Its own uptime figure dates the last restart to roughly 1 hours ago. 7 full days have passed with 15% uptime, 25 of 168 hours. 5 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Puffins Pool?

Published by Puffins Pool for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Puffins Pool appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Puffins Pool matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join Puffins Pool?

Type client.connect 115.42.46.207:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp30
Max players Capacity: 30 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.