Staging Dev Server
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,977 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 47m ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 0.7 days between real wipes
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 00:10 UTC47m ago | – | – | running | 0 |
| Tue 13 Oct, 08:11 UTC16h ago | – | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 25/245 | ▲+1+6.0% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−1−1.5% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 11/1000 | ▼−4−27.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 3/1000 | ▼−5−60.9% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 11/700 | ▼−40−78.2% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average | 19/200 | ▲+3+19.4% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Staging Dev Server?
No gather rate is given in the name of Staging Dev Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on Staging Dev Server?
A procedural map runs on Staging Dev Server, created by the game.
Activity
What position does Staging Dev Server hold in the server rankings?
In the top 71% of all ranked servers, Staging Dev Server is #15,977 on player hours over the last seven days.
What is the population on Staging Dev Server?
At present, Staging Dev Server is offline; the last sighting was 46 minutes ago. Average players over the last seven days: 0.
Wipe Frequency
How often does Staging Dev Server wipe?
No rhythm can be told for Staging Dev Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 47 minutes ago the current world was created.
Server Overview
What is the server location for Staging Dev Server?
For Staging Dev Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 116.203.97.221:28015.
What Rust version is Staging Dev Server running?
The build is Rust network protocol 2635 and build 167888 on Linux, running on Staging Dev Server. The protocol has to match for you to join, and Steam applies that update.
Is Staging Dev Server up, and how consistent is its uptime?
Offline at this moment: Staging Dev Server. Last seen 46 minutes ago. First sighting by Rust Analytics: 13 October 2026.
Tags and Rankings
What is the meaning of the tags on Staging Dev Server?
Published by Staging Dev Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs167888 (Build): Build 167888; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Staging Dev Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Staging Dev Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Joining the Server
What steps do I take to join Staging Dev Server?
The console route: start Rust, press F1, enter client.connect 116.203.97.221:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmrust,cs167888,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs167888
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.