test
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,948 top 72%
- Rank · 7d ago
- #9,529 ▼6419 places down
- Last wipe
- 8d ago monthly schedule
- Next wipe
- 22d 7h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 18 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 7hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 03:30 UTC8d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 63 on average | 46/200 | ▼−2−4.3% | |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 52 on average | 25/200 | ▪+0+0.7% | |
| 3 | ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 39 on average | 7/200 | ▼−5−43.6% | |
| 4 | JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average | 49/300 | ▼−10−17.4% | |
| 5 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 29 on average | 41/200 | ▼−1−2.0% | |
| 6 | Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 21 on average | 5/100 | ▼−3−34.1% |
Quick answers
from the figures on this pageMap and Rules
How is test configured in terms of rules and settings?
No gather rate appears in the name of test. The maximum group size is 18 players. pve is the mode, player-versus-player combat is absent. The server browser lists it under Community, as a community server. Oxide plugins are running. VAC is not active.
Which map is played on test?
The game generates the procedural map on test.
Population
Where does test sit in the rankings?
In the top 72% of all ranked servers, test is #15,948 on player hours over the last seven days.
What is the population on test?
Right now, test is offline; the last sighting was 29 hours ago. Average players over the last seven days: 0.
Wipe Cycle
What happens on wipe day at test?
The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
On what cycle does test wipe?
Once a month, at the force wipe, test wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 8 days 7 hours ago the current world was created. A monthly wipe schedule is published in its tags.
Server Info
Where can test be found?
For test, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 116.231.241.49:11027 is its address.
test is on which Rust version?
The build is Rust network protocol 2634 and build 166652 on Windows, running on test. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of test?
test is down. The last time we saw it was 29 hours ago. 7 full days have passed with 89% uptime, 150 of 168 hours. 2 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on test?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts18 (Group limit): Teams take no more than 18; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use, which test publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does test show up in Rust Analytics lists and filters?
These Rust Analytics lists include test: Rust community servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How to Join
What is the process to join test?
Type client.connect 116.231.241.49:11027 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,^p,gmrust,cs166652,ts18,^o
Game
gmrust
mp100
ts18
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.