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RUST ANALYTICS
LIVE74,928PLY11,651SRV
QUOTE 123.50.149.73:28015 Offline OC checked 3d ago

RetroPVE (Testing Server)

monthly wipes moddedcarbonpve
Players · last
0/ 100
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#15,732
top 71% · #187 in OC
Rank · 7d ago
#4,540
11192 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 4h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
5000
Procedural Map · seed 511332
First seen
28 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct8 Oct11 Oct14 Oct

Top 71% of all ranked servers, top 85% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 4h

The force wipe · high confidence

wipe-day peak
2
players, last three wipes

Coming wipes

  1. 22d 4hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:48 UTC12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 23 on average11/200−2−16.5%
2[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 18 on average15/200+4+39.5%
3[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 9 on average15/100+4+35.3%
4State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 2 on average0/40+0
5BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average1/50+0+0.0%
6Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable BaseOC · groups of 8+ · monthly · 1 on average0/50+0

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on RetroPVE (Testing Server)?

No gather rate appears in the name of RetroPVE (Testing Server). Groups can contain a maximum of 8 players, the default for the game. pve is the mode, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on RetroPVE (Testing Server)?

A procedural map of size 5,000 with seed 511332 runs on RetroPVE (Testing Server), created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What is the rank of RetroPVE (Testing Server)?

In the top 71% of all ranked servers, RetroPVE (Testing Server) is #15,732 on player hours over the last seven days and #187 in Oceania.

How many players does RetroPVE (Testing Server) have?

At present, RetroPVE (Testing Server) is offline; the last sighting was 3 days 6 hours ago. The seven-day average is 0 players, with a peak of 1.

Wipe Frequency

How does RetroPVE (Testing Server) handle wipe day?

The average peak across its recent wipes is 2 players. 3 hours after the latest wipe, the crowd reached its peak.

On what cycle does RetroPVE (Testing Server) wipe?

A single monthly wipe is what RetroPVE (Testing Server) runs: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 12 days 19 hours old. Its tags list a wipe each month.

Server Info

What is the server location for RetroPVE (Testing Server)?

With the OC tag, RetroPVE (Testing Server) lists itself in Oceania. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 123.50.149.73:28015 is its address.

RetroPVE (Testing Server) is on which Rust version?

Rust network protocol 2634 and build 166494 on Linux is what RetroPVE (Testing Server) runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is RetroPVE (Testing Server) up, and how consistent is its uptime?

Offline at this moment: RetroPVE (Testing Server). Last seen 3 days 6 hours ago. The last 7 full days give 35% uptime, 58 hours on out of 168. First sighting by Rust Analytics: 28 September 2026.

Tags and Rankings

What is the meaning of the tags on RetroPVE (Testing Server)?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): No fighting between players: the world is the threat; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon; OC (Oceania): The browser places this server in Oceania, which RetroPVE (Testing Server) publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

RetroPVE (Testing Server) appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, RetroPVE (Testing Server) matches these lists: Rust servers in Oceania, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join RetroPVE (Testing Server)?

The console route: start Rust, press F1, enter client.connect 123.50.149.73:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^p,^m,OC,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp100
Max players Slot count: 100.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build Game build: 166494.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.

Region

OC
Oceania The browser places this server in Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.